Rextroy’s back with a brand new video, this time, one-shotting players of the same faction from 2,000 yards away! 

It all started with a post on the official forums that showed an odd scenario of someone getting hit by 16 Festering Wounds at once, so Rextroy started experimenting around with Apocalypse and Doomburst. He found out thanks to Ipanic that the bug was related to pets.

The bug allowed him to one-shot friendly targets and important lore characters like Tirion Fordring. Here’s some background information from Rextroy:

Background Information 

The hunt for this bug started with a picture on the forum https://eu.forums.blizzard.com/en/wow… It showed a really weird scenario when someone got hit by about 16 festering wounds at once!

So I started testing around a lot, both with Apocalypse and Doomburst. My original theory was that you could store up wounds on your Death coil and then unleash it upon someone (because in the picture, someone got one shot in the first 14 seconds of combat in Arena, which is really fast)

Doomburst also acted weirdly, not popping wounds on the main target, and not giving Festermight from the second wound popped by it (I thought it might have two different mechanics that uses the wounds, and the second wound pop somehow could be stored)

The reason I thought it was Doomburst and not Apocalypse, is because of a 0.2-sec delay between the detonation of wounds, which is identical to how wounds are burst with Doomburst, I even theorycrafted about the order of Necrotic Wounds and Festering Wounds being debuffed on the deathlog.

A day or two later I got additional information from another post https://us.forums.blizzard.com/en/wow…

This also included a video which was of big help    • DK’s are balanced  

It showed a pet dying in the same global as 6 wounds went off on a death knight! So it definitely had something to do with pets, because the death knight didn’t even have any wound debuffs active on him!

So I tested with Hunter and Warlock pets in different ways but didn’t get any progress. It was when Ipanic came on his Death Knight I managed to recreate it!

And the bug was much more hilarious than I first expected, it has unlimited range, and it can deal damage on units you shouldn’t be able to! Both friendly targets and important lore characters like Tirion Fordring.

Certain NPCs are still immune like important quest givers (chromie for example) but A LOT of NPCs I didn’t expect to be able to damage, can still be hurt by it.

This works to damage your own faction, so I decided to gather a group of death knights to pop wounds together on teammates about 1 000 yards away from us! It is a really unique and busted bug

You can watch Rextroy’s latest video down below.