Hunters received tuning and multiple new talents in Dragonflight Alpha Build 45232. Check them out in our latest news post!
Fury of the Eagle – Furiously strikes all enemies in front of you, dealing [ 236.2% of Attack Power ] Physical damage over 4 sec. Critical strike chance increased by 30% 50% against any target below 20% health. Deals reduced damage beyond 5 targets.
Improved Traps – The cooldown of Tar Trap, Steel Trap, Hi-explosive Trap, and Freezing Trap is reduced by 2.5 sec.
Aspect of the Wild – Grants you and your pet 5 Focus per sec and 10% increased critical strike chance for 20 sec. Fire off a Cobra Shot at your current target and 1 other enemies near your current target. For the next 20 sec, your Cobra Shot will fire at 1 extra targets and Cobra Shot Focus cost reduced by 10. Now has a 40-yard range (was 100).
Barbed Shot – Fire a shot that tears through your enemy, causing them to bleed for [ 130.5% 225% of Attack Power ] damage over 8 sec. Now has 2 charges (up from 1).
Barbed Wrath – Barbed Shot reduces the cooldown of Bestial Wrath by 0.0 sec and the cooldown of Aspect of the Wild by 0.0 12.0 sec.
Kill Command – 7.5 sec cooldown changed to recharge.
Stampede – Summon a herd of stampeding animals from the wilds around you that deal [ 132.7% of Attack Power ] Physical damage to your enemies for over 12 sec. Enemies struck by the stampede are snared by 30%, and you have 10% increased critical strike chance against them for 5 sec.
Crack Shot – Arcane Shot and Chimaera Shot Focus cost reduced by 10 20.
Dead Eye – Kill Shot now has 2 charges and has its cooldown reduced by 3.0 sec.
Alpha Predator – Kill Command now has 2 charges, and deals 30% 15% increased damage.
Guerrilla Tactics – Wildfire Bomb now has 2 charges, and the initial explosion deals 100% 50% increased damage.
Wildfire Infusion – Reacts violently with poison, causing an extra explosion [ 24.57% of Attack Power ] Fire damage against enemies suffering from your Serpent Sting and applies Serpent Stings to up to 5 3 targets.
Birds of Prey – Attacking your pet with Mongoose Bite, Raptor Strike, or Butchery / Carve extends the duration of Coordinated Assault by 1.5 sec. Kill Shot strikes up to 3 targets while coordinated Assault is active.
Kill Cleave – While Beast Cleave is active, Kill Command now also strikes nearby enemies for 50% of damage dealt.
Master Handler – Each temporary beast summoned reduces the cooldown of Aspect of the Wild by 2.0 sec.
Eagletalon’s True Focus – Trueshot lasts an additional 1.5 sec, reduces the Focus cost of Arcane Shot, Chimaera Shot, and Multi-Shot by 12%, and reduces the Focus Cost of Aimed Shot by 12%.
Snake Bite – While Aspect of the Wild is active, Cobra Shot deals 30% increased damage.
Coordinated Kill – While Coordinated Assault is active, the cooldown of Wildfire Bomb is reduced by 25%, Wildifre Bomb generates 5 Focus when thrown, Kill Shot’s cooldown is reduced by 25%, and Kill Shot can be used against any target, regardless of their current health.
Readiness – Wailing Arrow resets the cooldown of Rapid Fire and generates 2 charges of Aimed Shot.
Windrunner’s Barrage – Wailing Arrow fires off 5 Wind Arrows at your primary target, and 10 Wind Arrows split among any secondary targets hit.
Serrated Shots – Serpent Sting and Bleed damage increased by 10%. This value is increased to 20% against targets below 30% health.
Bombardier – Wildfire Bomb’s cooldown is reset at the start and end of Coordinated Assault.
Arctic Bola – Raptor Strike has a chance to fling an Arctic Bola at your target, dealing [ 20% of Attack Power ] Frost damage and snaring the target by 20% for 3 sec. The Arctic Bola bounces up to 2 times.
Spearhead – You and your pet charge your enemy, striking them for [ 35% of Attack Power ] Physical damage. You then become one with your pet for 12 sec. While active, your pet damage is increased by 25%, Raptor Strike and Mongoose Bite deal an additional 35% damage over 4 sec, and Kill Command has a 20% increased chance to reset.
Wildfire Bomb – While Coordinated Assault is active, the cooldown of Wildfire Bomb is reduced by 25%, Wildifre Bomb generates 5 Focus when thrown, Kill Shot’s cooldown is reduced by 25%, and Kill Shot can be used against any target, regardless of their current health.