FFXIV PLL #75 Recap – 6.3 Live Letter Part 2
Hello everyone! Welcome to the recap of Patch 6.3 live letter part 2.
Video recap coming soon!
Live translations of every PLL can be viewed on HurricaneChiela’s twitch channel.
On Friday December 23rd, part two of the 6.3 live letter was held, revealing new information about what’s in store for us.
Yoshi P starts the PLL by mentioning how tight it was for them to deliver patch 6.3 on schedule. Many difficulties for the dev team to overcome in delivering this patch. They talk about quickly selling out tickets for the Eorzean symphony, and while it was difficult to manage in the current climate they were glad to be able to have it.
Patch 6.3’s name is “Gods Revel, Lands Tremble” and will be released on January 10th.
Content to come in 6.3
New Main Scenario Quests
Tataru’s Grand Endeavor
Tales of Newfound Adventure – a side story after finishing the MSQ. This time there will be more for you to do.
6.35 somehow further Hildibrand adventures – some crazy things to come
Further Manderville Weapons 6.35
Tribal Quests – The Loporrits 6.35. Will take a look at the life of Loporrits, and how they move forward as creations of Hydaelyn. Some of Yoshida’s favorite content amongst the 6.3 patch!
New Dungeon – Lapis Manalis, players joined by fan favorite Zero
New Trials – can’t reveal further
New Unreal Trial – Sophia
New Alliance Raid: Euphrosyne, there is much they can’t show yet
Ultimate Duty 5 – The Omega Protocol (Ultimate)
Release two weeks after patch 6.3
Players must first complete Abyssos the eighth circle savage
It feels pretty fast (since the last ultimate) but they’d had to keep it a secret to prevent players from speculating too much on what mechanics might be included
Duty Support for various Heavensward duties
PvP series 3 begins, season 5 of crystalline conflict begins, new arena The Clockwork Castletown
Crafting and Gathering Updates
Tool Enhancement Quests – Splendorous Tools
New Custom Deliveries: Anden – could he be turned back into a human?
Collectability value UI improvements
New course added to leap of faith in the gold saucer – the first in a while.
Deep Dungeon 3 – Eureka Orthos
Must complete the MSQ “Endwalker” and progress to floor 50 of palace of the dead
If you’ve done any palace of the dead you will understand what kind of content this is
The bosses coming in Eureka will be much more like regular bosses compared to in Heaven on High – maybe this means more mechanics?
Island Sanctuary Updates
New ways to sort through the UI to figure out what’s best to queue in the workshop
Can view factors like popularity and supply while setting agenda
Treasure hunt update
New dungeon only appears in Elpis.
additional 6 regular wards and 6 subdivisions per world – available for purchase via the lottery system. In newer servers with houses still available currently, the wards will not be added just yet. Look for the lodestone post to come to see which will be available to private buyers and free companies
Icons for damage type in battle log and flying text. Up until patch 6.3 there is a lot of content, and they want to make sure to get all of this info up to date with this information – please let them know if they miss anything or make an error!
Display remaining time for buffs / debuffs in the party list
Alternative UI theme Clear Blue
Portraits will now display when using the duty finder – alliance raids will show your 8 person party only. Don’t forget to set it so that you’re not the only one with the default portrait!
Expansion of activities available while using fashion accessories. Some parts of it will be customized – certain parts may be able to be turned on or off. More emotes will be able to be used and potentially usable while mounted.
Ability to automatically open an umbrella when rain is detected. They wanted to represent the feeling similar to real life – if it’s raining you pull out your umbrella
Ability to collectively entrust duplicates of stackable items to your retainer
Export from portraits editor to adventurer plate and vice versa
There will be adjustments to usability for certain actions – this will be explained when the patch releases
Significant adjustments extending to action rotations.
For everyone who mains Paladin, the rotation has changed a lot – they apologize.
Improve ability to deal burst damage, because of PLD’s reliance on DoT damage, they don’t have as much burst – they will try to damage over time into burst damage.
Paladin’s defensive abilities compared to other tanks are quite difficult to use, so they are trying to alleviate some of that difficulty.
Main adjustments (not all of them just the biggest ones):
Rotation has been shortened to accommodate high powered actions.
Damage over time effects for Goring Blade and Blade of Valor was removed and their potency was adjusted.
Divine Might is now applied after weaponskill combos, allowing an enhanced holy spirit to be executed once without casting.
Holy Shelltron’s effect has been changed to reduce damage taken, enhancing defensive capabilities against DoT.
Previously removed bulwark ability has been revamped and reintroduced, offering increased defensive capability.
This is just a general overview as they are continuing to work on Paladin and will be until the patch releases.
A festival begins and effects are activated such as AoE’s, gold coins are scattered around the arena granting LB gauge when collected. This will happen once per match.
New outfits to be released in 6.3, including the PvP series reward armor set.
Alliance Raid – Euphrosyne
After entering, Yoshi P shows off fields of yellow under blue skies and clouds.
We follow G’raha Tia through the fields. They marvel at the environment changing, and question what G’raha is doing with his strange instrument.
They feel that the development team has been doing a great job recently. The work that has been done is particularly impressive. Many of the environments and designs are going to be unique to what we’ve seen so far in xiv. People seemed to have a lot of fun with the first alliance raid, they look forward to expanding on the lore and there are many new mechanics to show off in the new fights! Yoshi P mentions the third fight in particular is his favorite.
Alliance raid armor sets:
The Omega Protocol (Ultimate)
New Treasure Dungeon – The Shifting Gymnasium Agonon
Yoshi P shows off some gameplay in the new treasure map dungeon, working in a similar way to the shifting altars from previous expansions. Yoshi P runs through the typical emotions as the roulette kicks him out of the dungeon.
New treasure map glamour
New Leap of Faith course
A pretty jumping course in the treetops. Be careful or you will fall! Collect the medals in the same way as in previous iterations. Yoshi P struggles through the course and marvels at how well some players do at these courses.
Deep Dungeon 3 – Eureka Orthos
Must be level 81 or above to enter
Entry for 1-4 players no role restrictions, difficulty unaffected by party size
To unlock, accept quest from “Koh Rabntah” in Mor Dhona to unlock, with the addition of this quest previous quests associated with Koh Rabntah will be removed.
Going in looks the same as with previous Deep dungeons, with the familiar two save files.
Yoshida talks through some of the basics and fights a few monsters, explaining features like aetherpool, pomanders, traps.
Because of the randomization, it’s a different challenge every time you enter
Yoshi P briefly fights the floor 10 boss, an allagan-looking Korrigan, with various mechanics related to parts of the floor.
Yoshi P showcases a new pomander, dreadnought, a transformation pomander with 2 abilities, one similar to the “rage” pomander in PotD (one shots enemies and knocks them back) and the other similar to the “lust” pomander (applies a stacking debuff on enemies).
He also used EO’s replacement for magicite: a Demiclone that follows and helps the player fight enemies on the current floor. It disappears after the player moves to the next floor.
New items available in 6.3
New short hair style will be available, most likely from EO.
New mounts. A new gold saucer mount and what seemed to be expensive gilded mounts, perhaps purchasable for a large sum of gil.
New way to transfer items between retainer and inventory
Yoshi P shows the new UI interactions with retainers, including selecting all types of items you want to mass transfer onto the retainer – for stackable items only at the moment. He further explained the loading bar was required while communication between the client and database occurred.
Housing Exterior and Items
New collectable minions
Nier reincarnation collaboration event starts from December 25
New years mahjong broadcast on january 9 2023, where various ffxiv related people will be playing mahjong.
2023 will mark 10 years since A Realm Reborn. Because it is the 10 year anniversary, there is a lot of plans and things for the community to look forward to in 2023.
Limited time pop-up collaboration skincare shop opening in LUCUA 1100 Osaka, from January 18 to 24.
Crystalline Conflict Community Cup Japan. Sign up between 23rd December and 15th January. Taking place at the end of January and early February they will be streamed live on twitch.
Eorzean Symphony orchestral album vol. 3. will be released in April 2023.
Eorzean Symphony North America and Europe announced, in North America on July 30th the day after fan festival. In Europe October 23 also following fan festival.
Japan fanfest announced for January 7-8 2024 in Tokyo. Thanks to all of the ffxiv community support that made this possible, with this fan fest to cap off the 10th anniversary year.
Recommencement of housing auto demolition.
Now Hiring Marketing Manager for MMO products in North America.
Heavensturn event starting January 1 2023.
6.3 Patch note reading January 10 at 3pm JST. Patch maintenance time will not be 24 hours.
Final Fantasy 16 pre-orders are now available – releasing Thursday June 22.
We hope this info was helpful to you, and we will continue recapping the live letter in the future. Happy holidays everyone!
Check out the next PLL translation live on HurricaneChiela’s twitch channel.