A new RogueChat by Fierydemise details a bug that results in a non-trivial DPS loss for teams with multiple Subtlety rogues and talks about why this bug highlights issues with Blizzard’s current communication model:
Carbot Animations shows us why it’s good to be a rogue:
There were no live bug fixes for us this week but there was a small one on the PTR for the imminent Patch 6.1:
- Fixed an issue where Rogues would automatically fail the Gladiator’s Sanctum coliseum scenario when they use the Death from Above talent.
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