Finally, we’ve summarized the Warrior changes from Patch 10.0.5 Build 47118.

Warrior

Ignore Pain – Fight through the pain, ignoring 55% 50% of damage taken, up to [ 700% of Attack Power ] total damage prevented.

Charge – Charge to an enemy, dealing [ 11.47% 21% of Attack Power ] Physical damage, rooting it for 1 sec.

Seismic Reverberation (Protection) – If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for 40% 75% damage.

Arms

Arms Warrior (Spec Aura)

Increases damage/healing by 3%: Bladestorm, Bloodthirst Heal, Charge, Cleave, Colossus  Smash, Deep Wounds, Demolition, Devastator, Dragon Charge, Dreadnaught, Execute, Heroic Leap, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Onslaught, Overpower, Raging Blow, Ravager, Shattering Throw, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand

Increases periodic damage/healing by 3%: Bladestorm, Bloodthirst Heal, Charge, Cleave, Colossus Smash, Deep Wounds, Demolition, Devastator, Dragon Charge, Dreadnaught, Execute, Heroic Leap, Impending Victory, Martial Prowess, Mastery: Deep Wounds, Mortal Strike, Onslaught, Overpower, Raging Blow, Ravager, Shattering Throw, Shield Slam, Siegebreaker, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind, Whirlwind Off-Hand

Sweeping Strikes is now baseline.

Defensive Stance is now talented by default.

Some nodes towards the end of the tree have been reshuffled.

Valor in Victory – Increases versatility by 1% and reduces the cooldown of Die by the Sword by 15 30 sec.

Improved Slam (new talent) – Slam has a 10% increased chance to critical strike and deals 30% increased critical strike damage.

Improved Overpower and Battlelord now increases the damage of Dreadnaught.

Battlelord – Overpower deals 25% increased damage, has a 25% 35% chance to reset the cooldown of Mortal Strike and Cleave and reduces their Rage costs by 10.

Skullsplitter – Bash an enemy’s skull, dealing [ 120% of Attack Power ] Physical damage. Skullsplitter causes your Deep Wounds to expire instantly.

Tide of Blood – When Skullsplitter damages an enemy it causes your Deep Wounds and Rend to expire instantly. Skullsplitter deals 30% increased damage and also causes your Rend to expire instantly.

Spiteful Serenity (new talent) – Colossus Smash and Avatar’s durations are increased by 100% but their damage bonuses are reduced by 50%.

Mortal Strike – A vicious strike that deals [ 184% 193.2% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.

Fury

Bloodthirst – Assault the target in a bloodthirsty craze, dealing [ 72% 73% of Attack Power ] Physical damage and restoring 3% of your health.

Protection

Protection Warrior (Spec Aura) 

Increases damage/healing by 30% 20%: Execute and Improved Execute.

Demoralizing Shout 

Normal: Demoralizes all enemies within 10 yards, reducing the damage they deal to you by 35% 30% for 8 sec.

Booming Voice: Demoralizes all enemies within 10 yards, reducing the damage they deal to you by 25% 20% for 8 sec.

PvP Talents

Slaughterhouse – Rampage damage reduces healing the target receives by 5% 3% for 12 sec, stacking up to 12 times.