Here’s a more traditional set of deaths. We’ve see the weird ones like getting killed by your own faction guards, deaths from level 6 mobs and a dead graphics card, griefers killing bank alts in capital cities, Ouro literally cloning himself, a jeep crashing into a powerline, even dying from Feign Death. But this is just a good old fashioned bad pull in a raid.

The roaming hound pulls have long been dreaded by Hunters (or whoever else is pulling), but in recent years that has been forgotten as Molten Core hasn’t been the focus of raiding for a long time. Well, a guild re-discovered the panic and horror of a bad Core Hound pull.

If you’re having trouble with the embed below, here’s a direct link.

Here’s a comment from the dead Priest, Damaxyz:

I died there, it went from 0 to 100 pretty fast. Failed to recognize I was gonna be aggroing an add and could have target dummied. My attention was on health bars and before I knew it it was light’s out. Shit happens and the consequences are rough, but I logged out and went again – that’s Hardcore WoW.

This clip from xplicit_mike actually triggered a discussion on whether you would classify it as a wipe or not, considering “only” 5 people died. The pull itself technically wasn’t a wipe as such, as they recovered and finished off the packs, but with 5 raiders gone, it’s unclear if the MC run continued at all. It may even have delayed runs for quite a while for the guild (or forever if players didn’t go again or they got new ones), depending on their roster. So, do we need a different term for wipe in the context of Hardcore?

And never forget, Molten Core trash pulls are usually way more dangerous than the bosses!