We’re looking at additional class changes that went live in Dragonflight PTR Build 46112. The changes will most likely hit Dragonflight Beta this week.

The following post does not contain class changes from Dragonflight Beta Build 46091 that we covered earlier.

Death Knight

Rune of Razorice – Engrave your weapon with a rune that causes [ 1.1% 1.13% of Attack Power or 1 ]% Power ]% extra weapon damage as Frost damage and increases enemies’ vulnerability to your Frost attacks by 3%, stacking up to 5 times.

Demon Hunter

Chaos Strike – Slice your target for [ 123% 110.7% of Attack Power ] Chaos damage. Chaos Strike has a 20% chance to refund 20 Fury.

Immolation Aura (Rank 2) – Immolation Aura instantly causes [ 27.03% 29.19% of Attack Power ] Fire damage to enemies within 8 yards.

 Immolation Aura – Engulf yourself in flames, radiating [ 60.5% [ 65.4% of Attack Power ] Fire damage over 6 sec.


Eye Beam – Blasts all enemies in front of you, dealing guaranteed critical strikes for up to ${({?a320,415[{${( 15.3% 14.08% of Attack Power )*10*2}}][{${( 15.3% 14.08% of Attack Power )*10}}])} Chaos damage over 2 sec. Deals reduced damage beyond 5 targets.

Blade Dance – Strike your primary target for [ 167.5% 155.6% of Attack Power ] Chaos damage and all nearby enemies for [ 71.3% 84.1% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.

Immolation Aura (Rank 3) – Increases the duration of Immolation Aura by 6 4 sec.


Focused Cleave – Soul Cleave deals 40% 30% increased damage to your primary target.

Revel in Pain – When Fiery Brand expires on your primary target, you gain a shield that absorbs up [ 450% 675% of Attack Power ] damage for 15 sec, based on your damage dealt to them while Fiery Brand was active.

First Blood – Blade Dance deals [ 167.5% 178% of Attack Power ] Chaos damage to the first target struck.

Sigil of Chains now has a 60 sec cooldown (was 90).


Feral Affinity – Increases your movement speed by [ 15 + 25% of Spell Power ]% 15%.


Heart of the Wild – Magical damage increased by 30%, and Starsurge is instant.


Feline Swiftness – Increases your movement speed by [ 15 + 25% of Spell Power ]%.15%.


Survival of the Fittest – Reduces the cooldowns of Barkskin and Survival Instincts by 33% 15%.


Wailing Arrow now costs 35 Focus and is on a 30 sec cooldown.

Beast Mastery

Barbed Shot 

Fire a shot that tears through your enemy, causing them to bleed for [ 225% [ 175% of Attack Power ] damage over 8 sec.

Thrill of the Hunt: Fire a shot that tears through your enemy, causing them to bleed for [ 225% 175% of Attack Power ] damage over 8 sec and increases your critical strike chance by 3% for 8 sec, stacking up to 1 time. 3 times.


Conjure Mana Gem – Conjures a Mana Gem that can be used to instantly restore 25% mana and grant 5% spell damage Spellpower for 12 sec. Holds up to 3 charges.

PvP Talents

Dampened Magic – Magical damage over time effects deal 20% 10% less damage to you.


Holy Shock – Triggers a burst of Light on the target, dealing [ 68% of Spell Power ] Holy damage to an enemy, or [ 155% of Spell Power ] healing to an ally. Has an additional 30% critical strike effect chance.


Mastery: Divine Bulwark – While inside your Consecration, your damage taken is reduced by 5.0% 2.8% and you have a chance equal to your block chance to reduce your damage taken from harmful periodic effects.


Divine Storm – Unleashes a whirl of divine energy, dealing [ 147.4% 95.81% of Attack Power ] Holy damage to all nearby enemies. Deals reduced damage beyond 5 targets.



Shadow Crash – Hurl a bolt of slow-moving Shadow energy at the destination, dealing [ 191.25% of Spell Power ] Shadow damage to all targets within 8 yards and applying Vampiric Touch to 4 8 of them.



Elemental Shaman (Spec Aura)

Increases damage/healing by 100% 140%:

Elemental Blast

Decreases damage/healing by 20% 5%:

Lightning Bolt and Maelstrom


Enhancement Shaman (Spec Aura) 

Decreases damage/healing by 10%: Chain Lightning, Elemental Blast, Lightning Bolt, Ride the Lightning

Windfury Attack – Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 45% 40%, stacking up to 5 times.



Enraged Regeneration – Reduces damage taken by 30%, and Bloodthirst restores an additional 20% health. Usable while stunned or incapacitated. Lasts 8 sec.


Thunder Clap Prot Hidden – Reduce the rage cost of Thunder Clap by 300 100 and Thunder Clap generates 50 rage.

Legendary Powers

Seismic Reverberation (Protection) – If Whirlwind or Revenge hits 3 or more enemies, it hits them 1 additional time for 40% 75% damage.