The first hotfixes of the week are here and fairly chunky, with Zskarn nerfs, class fixes and more.

June 12 (Source)

Classes

Druid

Balance

Fixed a bug causing Astral Smolder to not deal appropriate damage to enemies with absorb shields.

Feral

Fixed a bug with Dreadful Bleeding causing it to increase Rip damage by less than intended.

Hunter

Survival

Fixed an issue where Fury of the Eagle did fewer instances of damage than expected when under the buff effects of the Bloodseeker talent.

Dungeons and Raids

Aberrus, the Shadowed Crucible

The Vigilant Steward, Zskarn

[With weekly restarts] Blast Wave damage reduced by 10% on Normal and Heroic difficulties.

Dragonfire Traps is now magic dispelable on Heroic difficulty.

Dragonfire Traps activation time increased to 5 seconds (was 3 seconds) on Normal difficulty.

Dragonfire Traps activation time increased to 4 seconds (was 3 seconds) on Heroic difficulty.

Added additional visuals to Dragonfire Traps during activation on all difficulties.

Mythic+

Brackenhide Hollow

Fixed an issue that caused summoned Infected Lashers to grant enemy forces credit.