Another batch of hotfixes arrives, featuring raid nerfs, cross-realm Mythic, class fixes, dungeon changes, some Wrath Classic improvements and more!
February 13 (Source)
Fixed an issue where Empowered spells cast before being granted Tip the Scales but after casting the spell would cause your action bars to become gray.
Fixed an issue where being affected by a crowd control effect on an Empowered cast start would cause your action bars to become gray.
Fixed an issue where Pyre could not be cast despite having enough essence to cast it due to it still appearing to be on cooldown.
Tamed the volume of exertions for Dragonriding mounts. They’ve settled down since taking flight.
Dungeons and Raids
Fixed an issue causing Rageclaw’s Bloodthirsty Charge to hit players that are behind and to the side of Rageclaw.
Vault of the Incarnates
[With weekly restarts] The Hall of Fame (Horde) for Vault of the Incarnates has now been filled with the first 100 guilds to defeat Mythic Raszageth. Congratulations to all players who earned a spot in the annals of raiding history this season!
[With weekly restarts] Players from different servers may now group together in Vault of the Incarnates on Mythic difficulty.
[With weekly restarts] Health reduced by 5% on Heroic difficulty.
[With weekly restarts] Reduced the rate that Vault Integrity drains during Intermission: The Primalist Strike on Heroic difficulty.
[With weekly restarts] Tempest Wing periodic damage reduced by 20% on Heroic difficulty.
[With weekly restarts] Volatile Current damage reduced by 15%.
[With weekly restarts] Reduced the push effect of Hurricane Wing on Mythic difficulty.
[With weekly restarts] Flamesworn Herald’s Flame Shield now absorbs 45% (was 55%) of its maximum health on Mythic difficulty.
[With weekly restarts] Frostforged Zealot’s Shattering Shroud now absorbs 20% less healing on Mythic difficulty.
[With weekly restarts] Stormseeker Acolyte’s Ascension now increases by 150% (was 300%) on Mythic difficulty.
[With weekly restarts] Tempest Wing periodic damage reduced by 20%.
Halls of Valor
Fixed an issue that could cause Adaptive Swarm to jump to Hyjra before she engages players.
Enemies and NPCs
Fixed an issue causing the world boss Liskanoth to engage nearby enemies and reset.
Wrath of the Lich King Classic
Adjusted Summon Gargoyle so that it now summons at the Death Knight’s own location.
Developers’ notes: This is intended to prevent various misbehaviors by the Gargoyle, such as it becoming stuck in melee combat against enemies with very large hit boxes.