Blizzard have added more changes to Balance Druids after yesterday’s raid testing, with ability redesigns, tuning and more.
Greetings, Balance Druids.
After reviewing the performance of Balance Druids during yesterday’s raid testing, we developed a number of changes we’re implementing for today’s raid testing. If you encounter issues with your Talent Tree, please relog. Here are the changes:
Lunar Shrapnel has been redesigned:
Starfall’s stars have a chance to deal an additional 25% damage to nearby enemies when they damage an enemy afflicted by Moonfire. Deals reduced damage beyond 8 targets.
Sundered Firmament’s Astral Power generation now correctly grants 25% of Fury of Elune’s Astral Power generation.
Stellar Flare no longer generates Astral Power when granted by Stellar Inspiration.
The chance for Shooting Stars to occur has been reduced.
Wild Mushrooms no longer have nameplates and are now untargetable.
Furor has been redesigned:
Protector of the Pack [Feral/Balance/Guardian] – Store 10% of your damage, up to a specific amount. Your next Regrowth consumes all stored damage to increase its healing.
Protector of the Pack [Restoration] – Store 10% of your effective healing, up to a specific amount. Your next Regrowth consumes all stored healing to increase its healing.
Note: The tooltip of Protector of the Pack will appear broken in-game. We hope to have this fixed soon.
Our main goal with these changes is to rein in the amount of Astral Power that Balance Druids are generating passively, as well as how much Astral Power is being credited to passives such as Primordial Arcanic Pulsar.
Thank you for your continued feedback and suggestions! We’ll continue to watch class performance across the board and adjust whenever the need arises.