Death Coil now costs 30 Runic Power (was 40).
Will of the Necropolis – Damage taken below 30% Health is reduced by 30% 20%.
Icy Talons – Your Runic Power spending abilities increase your melee attack speed by 2% 3% for 6 sec, stacking up to 3 times.
Summon Gargoyle – The Gargoyle gains 1% increased damage for every 2 1 Runic Power you spend.
Epidemic – Causes each of your Virulent Plagues to flare up, dealing [ 20% 24% of Attack Power ] Shadow damage to the infected enemy, and an additional [ 8% 9.6% of Attack Power ] Shadow damage to all other enemies near them.
Unholy Command – Damage Dealt by Death Coil reduces the The cooldown of Dark Transformation is reduced by 0.5 8 sec.
Clawing Shadows – Deals [ 46% 55.2% of Attack Power ] Shadow damage and causes 1 Festering Wound to burst.
Apocalypse’s cooldown is reduced by 45 sec. Additionally, Death Coil and Epidemic reduce the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec. Apocalypse and Army of the Dead also summon a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes.
Death Knights received the following new talents in Build #45232.
Clenching Grasp – Death Grip slows enemy movement speed by 50% for 6 sec.
Unholy Endurance – Increases Lichborne duration by 2 sec and while active damage taken is reduced by 15%.
Plaguebringer – Scourge Strike causes your disease damage to occur 150% more quickly for 5 sec.
Runic Mastery – Increases your maximum Runic Power by 10.
Feasting Strikes – Festering Strike and Scourge Strike have a 15% chance to generate 1 Rune.
Magus of the Dead – Apocalypse and Army of the Dead also summon a Magus of the Dead who hurls Frostbolts and Shadow Bolts at your foes.
Ruptured Viscera – When your ghouls expire, they explode in viscera dealing [ 24% of Attack Power ] Shadow damage to nearby enemies.
Commander of the Dead – Dark Transformation also empowers your Gargoyle and Army of the Dead for 30 sec, increasing their damage by 40%.
Eternal Agony – Death Coil increases the duration of Dark Transformation by 1 sec.
Coil of Devastation – Death Coil causes the target to take an additional 35% of the direct damage dealt over 4 sec.
Rotten Touch – Sudden Doom causes your next Death Coil to also increase your Scourge Strike damage against the target by 30% for 6 sec.
[NYI] Plaguebearer – Inflict disease upon your enemies spreading Festering Wounds equal to the amount currently active on your target to 8 nearby enemies. (Instant, Costs 30 Runic Power, 30 yd range, 45 sec cooldown)
Superstrain – Your Virulent Plague also applies Frost Fever and Blood Plague.
Death Knight 15
Demon Hunter 107