There’s persistence and then there’s… persistence. MrFrodoBeggins certainly shows the latter as he not only completed 1270 cellars in 3 days, but also documented his loot, locations, experience gained, Treasure Goblins found, Obols acquired, Butchers encountered and more!

So let’s take a look at this huge breakdown of a very large mount of cellar clears, separated into the game’s zones. You should definitely read the whole thing below, but here are some highlights:

3 Butcher run-ins

21 Treasure Goblins (7 packs of 3, as that’s how they spawn in Cellars)

6352 Obols

13 Uniques

200 Legendaries

82,693,064 XP (taking them from level 84 to 89)

Around 80,000,000 gold

MrFrodoBeggins‘ conclusion is that Cellars are very much not worth it and actively slow you down. The main takeaway from this experience has been… that there isn’t enough variety in loading screens. Which makes a lot of sense if you look through 2540+ of them in 3 days. Here are his (not too serious) suggestions:

The character has a terribly small collection radius, you need to walk the character directly on grass, ore, gold ……. to collect!

Dropping some currency and things from mobs is terribly long, maybe if it’s 1-2 things you can put up with, but when hundreds and thousands of times it’s very annoying…

I have seen sooo many loading screens, the drawings are very beautiful and interesting, maybe you will organize a competition among artists and make hundreds of different drawings on the theme of Diablo 4, and give them your 1.5 seconds of fame. I think that over time, all people will get tired of the same thing, even beautiful.

Obviously we can’t confirm these number as it’s an individual player’s findings, but we see no reason they’d be fabricated.