We’ve recapped all class changes that went live in Dragonflight Patch 10.0.5 Build 47621.
Infected Wounds – Rake damage increased by 25%, 30%, and Rake causes an Infected Wound in the target, reducing the target’s movement speed by 20% for 12 sec.
Taste for Blood is now a 1-point talent (was 2-point).
Sudden Ambush is now a 1-point node (was 2). Grants 6% chance per Combo Point spent to cause your next Shred or Rake to deal damage as though stealthed.
Tear Open Wounds – Primal Wrath consumes up to 4 sec of Rip damage on targets it hits and deals 70% 60% of it instantly.
Relentless Predator – Energy cost of Ferocious Bite reduced by 40% 20%.
Rip and Tear – Applying Rip to a target also applies a Tear that deals 15% 12% of the new Rip’s damage over 8 sec.
Wild Synthesis – Regrowth decreases the cast time of your next Nourish by 33% 25% and causes it to receive an additional 33% bonus from Mastery: Harmony. Stacks up to 3 4 times.
Forest’s Flow – Nourish extends the duration of your Lifebloom, Rejuvenation, Regrowth, and Wild Growth effects on the target by 4 2 sec.
Emerald Communion is no longer canceled if the Evoker is disoriented or feared during the channel. The healing no longer has a chance to critically heal. The spell now prioritizes players over summoned companions/pets.
Dream Projection – Summon a flying projection of yourself that heals allies you pass through for [ 200% of Spell Power ]. Detonating your projection dispels all nearby allies of Magical effects, and heals for [ 1,400% 900% of Spell Power ] over 20 sec. Cooldown changed from 1.5 min to 60 sec.
Fury of the Eagle – Furiously strikes all enemies in front of you, dealing [ 762.3% 838.8% of Attack Power ] Physical damage over 4 sec. Critical strike chance increased by 50% against any target below 20% health. Deals reduced damage beyond 5 targets.
Survival Hunter (Spec Aura)
Increases damage/healing by 10% 12%: A Murder of Crows, Barrage, Bloodshed, Careful Aim, Carve, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Explosive Shot, Flanking Strike, Frenzy Strikes, Fury of the Eagle, Harpoon, Hydra’s Bite, Improved Kill Shot, Kill Command, Mongoose Bite, Serpent Sting, Stampede, Steel Trap, Stomp, Terms of Engagement, Volley, Wailing Arrow, Wildfire Bomb, Wildfire Infusion, Wind Arrow
Increases periodic damage/healing by 10% 12%: A Murder of Crows, Barrage, Bloodshed, Careful Aim, Carve, Chakrams, Chimaera Shot, Death Chakram, Dire Beast: Hawk, Explosive Shot, Flanking Strike, Frenzy Strikes, Fury of the Eagle, Harpoon, Hydra’s Bite, Improved Kill Shot, Kill Command, Mongoose Bite, Serpent Sting, Stampede, Steel Trap, Stomp, Terms of Engagement, Volley, Wailing Arrow, Wildfire Bomb, Wildfire Infusion, Wind Arrow
Wildfire Bomb – Hurl a bomb at the target, exploding for [ 49.5% 57% of Attack Power ] Fire damage in a cone and coating enemies in wildfire, scorching them for [ 99% 114% of Attack Power ] Fire damage over 6 sec.
Carve – A sweeping attack that strikes all enemies in front of you for [ 28% 31% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.
Kill Command – Give the command to kill, causing your pet to savagely deal [ 157.3% 160.2% of Attack Power ] Physical damage to the enemy.
Butchery (Talent) – Attack all nearby enemies in a flurry of strikes, inflicting [ 88% 97% of Attack Power ] Physical damage to each. Deals reduced damage beyond 5 targets.
Brewmaster Monk (Spec Aura)
Decreases Increases damage/healing by 10%: Chi Burst, Chi Wave, Song of Chi-Ji, Tiger Palm
Increases damage/healing by 20%: Blackout Kick and Spinning Crane Kick
Breath of Fire – Breathe fire on targets in front of you, causing [ 38.4% 48% of Attack Power ] Fire damage. Deals reduced damage to secondary targets. Targets affected by Keg Smash will also burn, taking [ 26.64% 33.3% of Attack Power ] Fire damage and dealing 5% reduced damage to you for 12 sec.
Stagger – Delays magical attacks at 35% 45% effectiveness.
Keg Smash – Smash a keg of brew on the target, dealing [ 86% 94.59% of Attack Power ] Physical damage to all enemies within 8 yds and reducing their movement speed by 20% for 15 sec. Deals reduced damage beyond 5 targets.
Celestial Brew – Cooldown changed to 45 seconds (down from 60).
Resonant Fists damage reduced by 45%.
Crusader Strike – Strike the target for [ 76.5% 107.1% of Attack Power ] Physical damage.
Protection Paladin (Spec Aura) – Increases damage/healing by 10%. Decreases damage and healing by 22%: Crusader Strike
Blade of Justice – Pierces an enemy with a blade of light, dealing [ 145% 181.25% of Attack Power ] Physical damage.
Shield of Vengeance – Cooldown changed to 1.5 min (was 2).
Final Reckoning – Call down a blast of heavenly energy, dealing [ 250% 287.5% of Attack Power ] Holy damage to all targets in the target area and causing them to take 50% increased damage from your Holy Power abilities for 8 sec.
Focused Will (Shadow) – Melee attacks against you cause you to gain Focused Will, reducing damage you take by 15% 20% for 8 sec.
Shadow Priest (Spec Aura)
Increases damage/healing by 52% 33%: Mind Blast
Increases damage/healing by 25% 43%: Shadow Word: Death
Decreases damage/healing by 12% 23%:Shadow Word: Death
Increases damage/healing by 14%: Mind Blast
Psychic Link – Mind Blast, Mind Flay, Mind Spike, Mindgames, Void Bolt, and Void Torrent deal 15% 30% of their damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Battlelord – Overpower deals 35% 25% increased damage, has a 35% chance to reset the cooldown of Mortal Strike and Cleave and reduces their Rage costs by 10.
Arms Warriors now have access to Ignore Pain talent.
The duration of Avatar and Recklessness caused by Berserker’s Torment is now 8 seconds (was 4).