Assassination remains largely the same it has been for some years now. There are a few old friends making a return and some small changes here and there.


Single Target

  • Level 15: Blindside
  • Level 25: Subterfuge
  • Level 30: Vigor
  • Level 35: Optional
  • Level 40: Optional
  • Level 45: Alacrity
  • Level 50: Poison Bomb

Multi Target(f.ex 5 man instances)

  • Level 15: Elaborate Planning
  • Level 25: Subterfuge
  • Level 30: Deeper Stratagem or Marked for Death
  • Level 35: Optional
  • Level 40: Optional
  • Level 45: Alacrity
  • Level 50: Poison Bomb or Crimson Tempest

You should always run a simulation of your character to check which talents are best for you. Multi target setups might vary based on the keystone.

Gearing & Stats

Items are back to being just items.

“Stat Weights,” is a term you might have heard many times. What is actually being discussed, is scale factors, because they usually change the moment you change a piece of equipment. This is why we recommend that you sim your character to compare items rather than relying on weights.

For stats you should be aiming for the following:

Single Target

  • Agility
  • Haste
  • Critical Strike
  • Mastery
  • Versatility

Multi Target

  • Agility
  • Haste
  • Critical Strike
  • Mastery
  • Versatility

For your food buff while raiding you should be eating the feast for the primary stat or, in case of no feast, food for the secondary stat that your scale factors says is highest.

For potions you should go with Potion of Phantom Fire.

For your flask you should always use Spectral Flask of Power.

For your ring enchants you should use the secondary stat that your scale factors says is highest.

For your weapon enchants you might want to use one Celestial Guidance and Sinful Revelation.

For your boots enchant you should use 15 agility.

For your chest enchant you should use 30 all stats.

For your weapon you should also use Shadowcore Oil.

Covenants, Soulbinds and Conduits



  • Pelagos is solid all around early progression soulbind thanks to Combat Meditation.


  • Unlike Pelagos, Kleia does not provide you with an early progression combat trait. It takes weeks for you to unlock Pointed Courage, but once you do, it clearly outshines the other two.

Forgelite Prime Mikanikos

  • Is not available for a long time and performs worse than either of the two choises.


Plague Deviser Marileth

  • By far the worst of the three.


  • Lead by Example is a great early progression trait that performs in any type of content.
  • Gnashing Chompers takes a long to unlock and is nothing to brag about going up against a potency conduit.

Bonesmith Heirmir

  • Forgeborne Reveries offers decent dps on top of possibly beneficial effect upon death.
  • Heirmir’s Arsenal: Marrowed Gemstone can be an upgrade over a potency conduit aswell.

Night Fae


  • A great early game soulbind with the possibility of shining later on depending on the content.


  • A unique soulbind that can offer two early progression potency slots and a cheat death effect.


  • A late unlocking soulbind that is more tailored for content other than raiding with its situational and lackluster traits for your typical single target encounter.


Nadjia the Mistblade

  • Thrill Seeker is a solid out of the box trait you get to combo with Dauntless Duelist later on down the line.

Theotar the Mad Duke

  • Another early soulbind with fairly similar power to Nadjia.

General Draven

  • A late soulbind that offers very little in terms of pure output.

Assassination potency conduits

Well-Placed Steel

  • Go to conduit for single target damage.

Lethal Poisons

  • Decent for both single and multi target situations.

Mail, Mangle

  • Worst of the three single target focused conduits.

Poisoned Katar

  • Should only be used in multi target scenarios.

For more information you can check out Herodamage for the traits or run a simulation for your character.


Dashing Scoundrel

  • Highest single target output, but falls off hard the more enemies you have.

Zoldyck Insignia

  • Most well rounded legendary given its execute benefit for progression.

Mark of the Master Assassin

  • Another well rounded legendary that is slightly behind Zoldyck Insignia, but works for Outlaw and Subtlety aswell. Versatile.

For more information you can check out Herodamage for the legendaries or run a simulation for your character.



  • 18 seconds on the pull timer, Marked for Death when talented



  • Garrote
  • Potion
  • Mutilate
  • Slice and Dice
  • Mutilate till 4+ combo points
  • Rupture
  • Vendetta
  • Shiv
  • Mutilate till 4+ combo points
  • Envenom
  • Vanish when Garrote hits 5.4 seconds or less

Master Assassin talented

  • Mutilate
  • Potion
  • Slice and Dice
  • Mutilate
  • Garrote
  • Mutilate if less than 4 combo points
  • Rupture
  • Vendetta
  • Shiv
  • Vanish
  • Ambush
  • Mutilate till 4+ combo points
  • Envenom

Cool Downs

  • Marked for Death on cool down at low combo points unless you can quickly reset it via a dying mob.
  • Shiv on cool down
  • Vendetta on cool down
  • Vanish paired up with vendetta

At 4-5 Combo Points or 5-6 Combo Points with Deeper Stratagem

  • Rupture, refresh with 7.2 seconds remaining at 5 combo points, or 6 seconds remaining at 4 combo points
  • Envenom

Note: You do not want to overwrite a Nightstalker empowered Rupture or Garrote until it has expired.

Building combo points

  • Garrote when your current Garrote is below 5.4 or there is an additional target.
  • Ambush when you have a proc
  • Fan of Knives, if there are 4 or more targets
  • Mutilate


  • Crimson Tempest, if the dot has less than 2 seconds remaining
  • Garrote, if the target will live long enough
  • Rupture, if the target will live long enough
  • Envenom, the priority target

AddOns & Macros

There aren’t really any hard requirements for AddOns you should use. Look into using Weak Auras and/or an energy bar AddOn.

Weak Auras

You can find a number of Weak Auras available on


There aren’t really any significant macros for Assassination.

Frequently Asked Questions

How do I Shiv?

  • You aim to use Shiv on cool down as it is already a very short cool down. You want to avoid applying bleeds during Shiv and instead cast as many high combo point envenoms as possible. It is also fine to cast Shiv while you are already at maximum combo points. Lastly, you might want to hold on to some combo points and energy prior to Shiv cooling off to increase the amount of Mutilates and Envenoms you are able to cast.

Why are my simulations showing I need x and not y?

  • Every character is different. Typically Assassination wants a good amount of haste and critical strike to get started, but this does not mean other stats are useless.


I’ll make a note of any changes to the guide and the date it was updated here if you want to come back in the future to check for changes.

Last updated: Thursday, 26th November 2020 – Which covenant did you guys pick?


This guide has been written and is maintained by wEak. wEak has played rogue for over 10 years and raids with Memento.

If you have questions, please visit Ravenholdt Discord.