Symbols of Death
Increases all damage you deal by 25% and generates 40 energy over the duration of 10 seconds.
Allows the user to use all abilities and passives that requires the stance Stealth. This effect lasts for 3 seconds and has 2 charges.
Empowers your weapons, causing auto attacks to deal Shadow damage and abilities that generate combo points to generate 1 additional combo point. Lasts for 15 seconds.
Increases the damage done by your finishing moves by x%.
Spray shurikens at all targets within 10 yards, dealing physical damage. Damage of this ability is increased by 200% while Stealth or Shadow Dance is active and awards 1 combo point for each target hit.
Strike through the shadows, appearing behind your target and dealing physical damage. This ability teleports you to your target’s location.
Finishing move which deals bleed damage over time, slows the target for 50% during its duration, and increases the damage you deal to the target with the debuff by 15%. Damage and duration are increased per combo point spent.
Main combo point builder. This is replaced by Gloomblade if talented.
Finishing move which deals physical damage. Damage is increased per combo point spent.
Your auto attacks have a chance to generate a combo point.
Step behind the target, granting you 70% increased movement speed for 2 seconds.
Your finishing moves reduce the remaining cooldown on Shadow Dance by 2.5 seconds per combo point spent.
Tier 15 talents
Tier 30 talents
Tier 45 talents
Tier 60 talents
Every talent can be used depending on your job in the encounter.
Tier 75 talents
Tier 90 talents
Tier 100 talents
Cast Death from Above together with Finality, Shadow Dance, and Symbols of Death.
Make sure you have a Shadow Dance ready every time these abilities are off cooldown.
Don’t ever overcap on Shadow Dance charges.
Video presenting how the use Death from Above correctly:
Noteable change from old Subtlety
Agility > Mastery > Versatility > Crit > Haste
Note that the stat priority will change a lot, depending on the amount of your secondary stats. You don’t want to get too much of stat A, as then stat B will outshine it. Sim your character to see upgrades!
Neck enchant: Mark of the Hidden Satyr
Ring enchant: Depends on your stat. Buy a: “Binding of x stat”.
Cloak enchant: Binding of Agility
Flask: Flask of the Seventh Demon
Potion: Potion of the Old War
Food: Stat food, choose whatever stat is highest valued for you.
Our artifact tree looks like the following:
What traits do we get and what do they do?
(This section does not include simple damage increases to spells)
Embrace of Darkness
When you enter Stealth, you gain a shield which absorbs damage equal to your attack power.
Increases dodge chance by 15% and makes you immune to falling damage.
Shuriken Storm has a chance per target hit to deal additional physical damage to that targets.
When you exit Stealth, you explode, dealing shadow damage to all nearby enemies.
Artifact build path
This will show you the optimal build path: how to get the most DPS out of your Artifact as fast as possible.
After 35 traits