Rogue Changelog for World of Warcraft: Legion

Below is our blow-by-blow collection of hotfixes and patch changes affecting rogues throughout the World of Warcraft: Legion expansion.

Please keep in mind that all changes summarized below, unless otherwise noted, are reports based on datamining and spell tooltips. It’s not a guarantee that in-game spells will perform exactly the way they’re described in tooltips; sometimes tooltip errors, game bugs or datamining errors can lead to tooltips being different from their in-game counterparts.

Only spell and gear changes are noted below. To avoid revealing spoilers, no changes regarding the rogue class hall or rogue-specific lore will be included.

This page was last updated July 9, 2017 by Rfeann.

 

Patch 7.2.5 Notes and Hotfixes for Rogues

July 5, 2017: Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes and words [within brackets] are ours.)

Assassination

 

June 29, 2017: Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes and words [within brackets] are ours.)

All Specs

Assassination

  • Poison Bomb damage reduced by 40% in PvP situations (was previously reduced by 30%).

Subtlety

  • [PvP] Vanish cast by Thieves’ Gambit will now cancel when the target begins to cast a spell.
  • PvP Template Agility reduced by 5%.

 

June 27, 2017: Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes and words [within brackets] are ours.)

All Specs

 

June 22, 2017: Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Subtlety

 

June 19, 2017: Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

All Specs

 

June 14, 2017: Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Subtlety

  • PvP template Agility reduced by 5%.

 

June 13-14, 2017: Patch 7.2.5 Is Coming

Official patch notes were posted on June 9. They include a crap-ton of changes to spell damage and mechanics.

 

Patch 7.2 Notes and Hotfixes for Rogues

May 24, 2017: Patch 7.2 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

All Specs

  • Concordance of the Legionfall (the infinite artifact trait available to all classes):
    • Chance to activate slightly increased.
    • Now grants 4,000 Agility at rank 1 (was 2,000).
    • Additional ranks now increase this value by 300 per rank (was 200).
    • Effects are now reduced by 50% in PvP situations.

 

April 17, 2017: Patch 7.2 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.) According to the notes, these changes did not take effect until the following server maintenance period.

Outlaw

  • Damage of the following abilities increased by 4%: Ambush, Ghostly Strike, Killing Spree, Death from Above, Saber Slash, Pistol Shot, Between the Eyes, Run Through, Cannonball Barrage.

 

April 13, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Outlaw

  • Loaded Dice buff duration increased to 45 seconds (was 15 seconds).

 

April 11, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • The Artifact Trait “From the Shadows” will no longer keep the Rogue in combat after using Vanish, and will stop damaging targets affected by Blind.

 

April 4, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • From the Shadows (Artifact Trait) no longer breaks Vanish.

 

March 29, 2017: Patch 7.2 Hotfix

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.)

Assassination

  • Sinister Circulation (Artifact Trait) now has a 0.5 second proc cooldown.

 

March 28, 2017: Patch 7.2 Official Notes & New Traits

Changes not related to new artifact traits are adapted from the official “Tomb of Sargeras” patch notes; most notes are quoted directly, but some are paraphrased. Info regarding new artifact traits is via Wowhead.

All Specs

  • New infinite artifact trait (unlocks after new empowered artifact traits; see each spec below): Concordance of the Legionfall, which has a chance to proc an agility buff for 10 sec
  • Legendary gear changes:
    • New, craftable (BoE), legendary boots available: The Sentinel’s Eternal Refuge.
    • Mantle of the Master Assassin: Fixed a bug where Subterfuge combined with Vanish granted an additional 3 seconds of benefit.
    • Will of Valeera: Now has an additional 658 Mastery (@ ilvl 940) as a third bonus secondary stat.  Haste reduced by 412 and Critical Strike increased by 412.
  • Fixed a bug where Death from Above would consume combo points up to 5 with Anticipation as expected, but gain bonus damage from combo points up to 10 with Anticipation.

Assassination

  • Bag of Tricks (Artifact trait) proc chance is now 2.5% per combo point spent on Envenom or Rupture.
  • Urge to Kill now causes Vendetta to grant 60 energy, plus an additional 60 energy over 2 seconds.
  • New (Empowered) artifact traits:
    • Silence of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Strangler (bronze, 4 ranks): Increases the damage of Garrote by 4%/8%/12%/16%.
    • Dense Concoction (bronze, 1 rank): Crimson Vial reduces the damage you take by 4%, increasing by 4% every 1 sec.
    • Sinister Circulation (gold, 1 rank): Successful Lethal Poison applications reduce the cooldown of Kingsbane by 0.5 sec.

Outlaw

  • Curse of the Dreadblades (Artifact ability) now works with Ghostly Strike.
  • Fatebringer (Artifact talent) now reduces the Energy cost of Finishing moves by 1 per point (was a reduction of 2 Energy per point).
  • Increased the damage of the following abilities by 3.5%: Ambush, Between the Eyes, Cannonball Barrage, Death from Above, Ghostly Strike, Killing Spree, Pistol Shot, Run Through, Saber Slash.
  • New (Empowered) artifact traits:
    • Bravado of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Sabermetrics (bronze, 4 ranks): Increases the critical strike damage of Saber Slash by 5%/10%/15%/20%.
    • Dreadblade’s Vigor (bronze, 1 rank): Curse of the Dreadblades increases your damage by 10% while it is active.
    • Loaded Dice (gold, 1 rank): Activating Adrenaline Rush causes your next Slice and Dice to be 30% more effective OR Roll the Bones to grant at least two matches.

Subtlety

  • New (Empowered) artifact traits:
    • Shadows of the Uncrowned (bronze, 1 rank): Increases damage by 10% and Stamina by 10%.
    • Etched in Shadow (bronze, 4 ranks): Increases the effectiveness of Symbols of Death by 1%/2%/3%/4%.
    • Shadow’s Whisper (bronze, 1 rank): Shadow Techniques also grants you 5 Energy.
    • Feeding Frenzy (gold, 1 rank): Goremaw’s Bite causes your next three finishing moves to cost no Energy.

Patch 7.1.5 Notes and Hotfixes for Rogues

Feb. 21, 2017: Patch 7.1.5 Hotfixes

This is adapted from official Blizzard hotfix notes. (Formatting changes are ours.) These changes were previewed in a blue post on Feb. 18.

Assassination

  • Fixed a bug that caused Deadly Brew‘s additional free Wound Poison effect to increase to Kingsbane‘s damage.
  • Poison Bomb‘s damage has been reduced by 30% in PvP.
  • Wound Poison‘s healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner).
  • Assassination Rogue’s PvP Template Agility has been reduced by 5%.

 

Feb. 3, 2017: Patch 7.1.5 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) See this blue thread for additional context on these changes, which are meant to compensate for the Jan. 31 hotfix to Kingsbane/Agonizing Poison.

Assassination

  • A 4% damage increase has been applied to the following Assassination abilities: Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Poisoned Knife, and Rupture.
  • Assassination Rogue Agility reduced by 5% in PvP situations.

 

Jan. 31, 2017: Patch 7.1.5 Hotfixes

This is adapted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Agonizing Poison application no longer increases Kingsbane damage by twice the listed amount. [Note: A subsequent blue post acknowledged the high DPS loss from this bug fix, and announced incoming buffs to partly offset it.]
  • Crippling Poison now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

Outlaw

  • Pistol Shot now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

Subtlety

  • Nightblade/Night Terrors now reduces the movement of targets by 50% (was 30%). The reduction remains at 30% in PvP situations.

 

Jan. 24, 2017: Patch 7.1.5 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Shadow Dance should no longer sometimes consume a charge but fail to trigger.

 

Jan. 17, 2017: Patch 7.1.5 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Agonizing Poison increases damage by 3.5% per stack (was 4%).

Gear

  • Duskwalker Footpads: Energy needed per 1 second of cooldown reduction for Vendetta increased to 65 (was 50).

 

Jan. 11, 2017: Patch 7.1.5 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Shroud of Concealment cannot be used during Arenas or Rated Battlegrounds.
    • Developers’ Note: We generally do not allow abilities with cooldowns over 5 minutes to be used in rated PvP. As Shroud of Concealment has a 6 minute cooldown, it should not have been usable in Arenas and Rated Battlegrounds.

 

Jan. 10, 2017: Patch 7.1.5 Official Notes

This is quoted from official “Return to Karazhan” patch notes. (Formatting changes are ours.)

All Specs

  • Alacrity haste per stack increased to 2% (was 1%). Maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Cheat Death cannot trigger more often than once per 6 minutes (was 2 minutes). This cooldown resets on death.
  • Death from Above increased AOE damage increased by 20%.
  • Shroud of Concealment is now available to all Rogues at level 68.
  • Feint now costs 35 energy (was 20).
  • Pickpocket range increased to 10 yards (was 5 yards).
  • Prey on the Weak damage bonus increased to 15% (was 10%).

Assassination

  • The damage done by most Assassination abilities has been increased by 7%.
  • Agonizing Poison proc chance increased to 30% (was 20%).
  • Blind is now learned at level 24.
  • Crippling Poison is now learned at level 38 (was 24).
  • Crippling Poison slow reduced to 30% (was 50%).
  • Deeper Strategem damage bonus to finishing moves reduced to 5% (was 10%).
  • Elaborate Planning damage bonus granted from finishing moves reduced to 12% (was 15%).
  • Internal Bleeding total bleed damage increased to 144% attack power per combo point (was 124% attack power).
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Rupture has been updated:
    • The damage of the spell no longer scales up based on combo points spent. Now, combo points spent scale up its duration.
  • Shadow Focus energy cost reduction for abilities while Stealth is active increased to 75% (was 50%).
  • Subterfuge damage bonus to Garrote increased to 125% (was 100%).

Outlaw

  • The damage done by most Outlaw abilities has been increased by 16%.
  • Alacrity haste per stack increased to 2% (was 1%), and maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Between The Eyes no longer gains its 4x critical strike multiplier until Rank 2, learned at level 42.
  • Blade Flurry damage to secondary targets reduced to 30% (was 35%).
  • Deeper Strategem damage bonus to finishing moves reduced to 5% (was 10%).
  • Fatebringer now reduces energy cost by 2/4/6 (was 3/6/9).
  • Fate’s Thirst now provides a bonus of 4/8/12% (was 6/12/18%).
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Pistol Shot now reduces movement speed by 30% (was 50%).
  • Slice and Dice now also grants 15% increased energy regeneration.
  • True Bearing no longer reduces the cooldown of Blind, Cloak of Shadows, or Riposte.

Subtlety

  • The damage done by most Subtlety abilities has been increased by 9%.
  • Akaari’s Soul (artifact trait) delay reduced to 2 seconds (was 4 seconds).
  • Alacrity haste per stack increased to 2% (was 1%), and maximum stacks reduced to 10 (was 20).
  • Anticipation maximum combo points increased to 10 (was 8).
  • Gloomblade damage increased by 23%.
  • Goremaw’s Bite damage increased by 100%.
  • Marked for Death now grants 6 combo points with Deeper Strategem.
  • Master of Shadows energy gain for entering Stealth/Shadow Dance reduced to 25 (was 30).
  • Master of Subtlety duration reduced to 5 seconds (was 6 seconds).
  • Night Terrors now reduces movement speed by 30% (was 50%).
  • Nightblade slow reduced to 30% (was 50%).
  • Shadow Focus energy cost reduction for abilities while Stealth is active increased to 25% (was 20%).
  • Shadow Nova (artifact trait) now always activates when using Shadowstrike or Cheap Shot or Shuriken Storm while Shadow Dance is active, with a 5 second internal cooldown.

Patch 7.1 Notes and Hotfixes for Rogues

Dec. 19, 2016: Patch 7.1 Hotfix

This is paraphrased from official Blizzard hotfix notes, not datamining.

Assassination

  • Agility increased by 5% in PvP only.

Outlaw

  • Agility increased by 5% in PvP only.

 

Dec. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Nightblade is now undispellable.
  • Night Terrors is now Magic dispellable.

 

Nov. 16, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Weaponmaster no longer causes Goremaw’s Bite to deal excessive damage when it activates.

 

Nov. 14, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next realm maintenance.

  • Feint reduces damage taken from player cast area-of-effect spells by 30% (was 50%).
  • (All specs) Stamina has been increased by 5%.
  • Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate.

 

Nov. 1, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Insignia of Ravenholdt should no longer damage enemies who are out of the Rogue’s line of sight.
  • Insignia of Ravenholdt should no longer damage enemies who are vertically much higher or lower than the Rogue.

 

Oct. 28, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Outlaw Rogues should now be able to apply the Glyph of Blackout to Sap.

 

Oct. 26, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes.

 

Oct. 25, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Agility reduced by 10% in PvP.
  • Stamina reduced by 5% in PvP.
    • Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.
  • (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
  • (Subtlety) Stamina reduced by 5% in PvP.
  • (Assassination, Outlaw) Stamina reduced by 15% in PvP.

 

Oct. 19, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Rogues will no longer end up inside Il’gynoth’s core when attacking it with Shadowstrike or Killing Spree.

 

Oct. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • System Shock now properly requires an Envenom cast with 5 or more combo points.
  • System Shock’s damage has been reduced by 20%.
  • Assassination’s Agility has been reduced by 5% in PvP.
    • Developers’ Notes: The Assassination Rogue is intended to be a strong, persistent damage dealer that pressures targets but lacks the utility that Outlaw excels in or the mobility that Subtlety provides. We’ve been monitoring their damage and feel its higher than intended, and we’ve found some bugs with System Shock contributed to this. We’ve also altered their PvP template to effectively reduce their damage.

Outlaw

  • Control is King will no longer stack Adrenaline Rush above a 3 second duration.
    • Developers’ Notes: Control is King is intended to be an attractive choice for the Outlaw Rogue when within a control oriented team composition. This has worked out a bit too well. Now, subsequent procs of Control of King will no longer add to the duration, and instead will just refresh itself.

 

Oct. 5, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Shadowy Duel now prevents you from assaulting bases in Domination battlegrounds such as Arathi Basin.

 

Sept. 28, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Shadow Dance should now be useable and should not be cancelled when the Rogue is affected by an enemy Hunter’s Flare.

 

Sept. 26, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next weekly maintenance.

  • Strike from the Shadows is now a snare, instead of a daze.

 

Sept. 23, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.) Per the notes, these will take effect with the next weekly maintenance.

Developers’ Notes: As we discussed last week, we’ve been gathering a massive amount of data based on how each spec has been performing in this first week of raids and Mythic Keystone dungeons, so that we can make a number of tuning changes with next week’s realm maintenance. The overall goal of these changes is to buff up some underperforming specs while also reining in a couple of over-performers, without dramatically changing anyone’s playstyle or causing them to feel as though the spec they chose to focus on became the “wrong choice.”

  • Death From Above (Talent) area damage increased by 100%.

  • Assassination
    • Deadly Poison damage increased by 30%.
    • Fan of Knives damage increased by 30%.
    • Bag of Tricks (Artifact Trait) duration reduced to 3 seconds (overall damage unchanged), radius increased to 6 yards (from 3), and now benefits from Mastery.
    • Poison Knives (Artifact Trait) no longer benefits twitch from Mastery. Damage per point increased to 4%.
  • Outlaw
    • Fatebringer (Artifact Trait) Energy cost reduction reduced to 3 per rank.
    • Fate’s Thirst (Artifact Trait) damage bonus to Run Through reduced to 6% per rank.
    • Black Powder (Artifact Trait) damage bonus to Between the Eyes reduced to 6% per rank.
  • Subtlety
    • Eviscerate damage increased by 15%.
    • Nightblade damage increased by 15%.
      • Note: See below for additional PvP tuning adjustments to Eviscerate and Nightblade.
    • Shuriken Storm damage increased by 30%.
    • Second Shuriken (Artifact Trait) chance to activate increased to 30% (was 10%), damage increased by 30%, and now deals 200% additional damage while Stealth or Shadow Dance is active.
  • PvP Outlaw
    • Control is King (Honor Talent) duration reduced to 3 seconds.
    • Between the Eyes’ damage bonus on Critical Strikes reduced to 100% in PvP (down from 200%).
  • PvP Subtlety
    • Eviscerate now deals 15% less damage in PvP.
    • Nightblade now deals 15% less damage in PvP.
  • Damage from Potion of the Old War and Potion of Deadly Grace reduced by 33%.
    • Developers’ Notes: Previously, we significantly buffed the damage of these potions, but then discovered some bugs that were significantly reducing their effective damage. Now that those bugs have been fixed, their damage contribution is much too high. They should still feel very rewarding to use, but we’re bringing them back down to Earth a little.

 

Sept. 21, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Death from Above should now correctly deal its initial AOE damage to all nearby targets, regardless of the direction faced.
  • (Assassination) Fixed a bug that was causing Poison Knives to deal very little damage to targets beyond the first.
  • (Subtlety) Soothing Darkness will now only heal the player once per second while Shadow Dance is active.
  • Fixed a bug where Potion of the Old War was not triggering as often as intended.

PvP:

  • (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
  • (Assassination) Agility reduced by 30%.
  • (Outlaw) Agility reduced by 10 %.

 

Sept. 16, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • The damage output of Potion of Deadly Grace and Potion of the Old War has been increased by 100%.

 

Sept. 13, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Ghostly Strike debuff application and removal are now correctly posted to the combat log.
  • Flickering Shadows will no longer activate if the Rogue is capturing a point in Domination maps such as Arathi Basin.

 

Sept. 7, 2016: Patch 7.1 Hotfixes

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Outlaw Rogues with Curse of the Dreadblades ability active will no longer take the backlash damage if Saber Slash strikes a second time.
  • The Vault Ticket (Rogue) is now a daily reset instead of weekly reset.  This may not take effect until next Tuesday if you have already looted the Vault this week.

 

Sept. 2, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Fleet Admiral Tethys is now available in the Hall of Shadows to turn in “The Dreadblades”, even when Fleet Admiral Tethys is in Stormheim.

 

Sept. 1, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

  • Rogue player should no longer sometimes experience issues using their Smoke Bomb during “The Unseen Blade”.

 

Aug. 30, 2016: Patch 7.1 Hotfix

This is quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Corrected an issue that prevented Assassination Rogues from queuing for Legion dungeons even after obtaining their Artifact.

Patch 7.0.3 Notes and Hotfixes for Rogues

Aug. 26, 2016: Patch 7.0.3 Hotfixes

These are quoted from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Outlaw

  • Plunder Armor reduces the target’s damage by 10% (was 20%) and increases the caster’s damage by 10% (was 20%).
  • Run Through damage reduced by 15% in PvP.

 

Aug. 23, 2016: Patch 7.0.3 Hotfixes

These are quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Death from Above will no longer refund excess combo points if the player is using Anticipation.

Assassination

  • Agonizing Poison now stacks 5 times (was 4).
  • Deadly Poison instant damage has been increased to 17% Attack Power (was 14.2%).
  • Envenom damage has been increased to 60% Attack Power per point (was 50%).
  • Master Poisoner bonus damage has been decreased to 30% (was 40%).
  • Rupture damage has been decreased to 25% Attack Power (was 30%).
  • Developer’s Note: We shifted some damage from Rupture into poison effects to increase the significance of poisons in the rotation and help poison-oriented talents better compete with bleed-oriented talents.

 

Aug. 16, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

All Specs

  • Fixed an issue where using Pick Pocket could cause you to enter combat.

 

Aug. 12, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Subtlety

  • Shadowstrike range has been reduced to 15 yards (was 25 yards).

 

Aug. 8, 2016: Patch 7.0.3 Hotfixes

These are quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Assassination

  • Exsanguinate now causes bleeds to tick 100% faster, down from 400% faster.

Outlaw

  • Run Through’s damage has been increased by 25%.
  • Between the Eyes damage has been increased by 18%.
  • [Ravenholdt editor’s note: The following are changes to buffs granted by Roll the Bones]
    • Jolly Roger causes Saber Slash to have an additional 25% chance of striking an additional time (was 40%).
    • Buried Treasure increases your base Energy regeneration by 25% (was 40%).
    • Shark Infested Waters increases Critical Strike Chance by 25% (was 40%).
    • Grand Melee increases your attack speed by 50% and your Leech by 25% (was 40% and 20%).
  • Slice and Dice now increases attack speed by 100% (was 90%).

 

July 25, 2016: Patch 7.0.3 Hotfix

This is quoted exactly from official Blizzard hotfix notes, not datamining. (Formatting changes are ours.)

Outlaw

  • Between the Eyes is longer resets the swing timer on auto-attacks. [Ravenholdt editor’s note: “is longer” appears to be a typo; should be “no longer”]

 

July 17, 2016: Patch 7.0.3 Pre-Launch Hotfixes

These are from official Blizzard hotfix notes (see Wowhead post), not datamining.

Outlaw

  • Killing Spree: “damage increased by 24%”
  • Quick Draw: “Opportunity proc made more responsive” (note: Opportunity is the name of the spell effect that enhances free Pistol Shots)
  • Saber Slash: “damage increased by 6%”

Legion Alpha/Beta/Pre-Launch Build Notes for Rogues

 July 12, 2016: Beta Build 22201

All Specs

  • (Talent) Deeper Strategem: now increases finishing move damage by 10%, down from 12%

Assassination

  • (Talent) Agonizing Poison: maximum number of stacks reduced from 5 to 4
  • (Talent) Hemorrhage: effect on bleed damage is reduced from +30% to +25%
  • (Talent) Master Poisoner: effect on poison damage is increased from +30% to +40%
  • (Artifact) From the Shadows: damage reduced by 30% (“attack power” portion of formula reduced from 50% to 35%; in the previous build, it had been reduced from 100% to 50%)

Outlaw

  • Between the Eyes: damage increased by 25% (from 50% of attack power to 75%)
  • Roll the Bones: as previewed in an earlier forum post by WoW designer Sigma, these two changes were made to the Grand Melee buff to fix errors in the previous build:
    • attack speed increase is returned to 40% (had been changed from 40% to 20% in previous build)
    • Leech increase is changed to 20% (had been changed from 10% to 40% in previous build)
  • Run Through: damage increased by roughly 41% (from 85% of attack power to 120%); in the previous build, it had been reduced from 90% to 85%
  • Saber Slash: damage reduced by roughly 9% (from 285% physical damage to 260%); in the previous build, it had been reduced from 300% to 285%
  • (Talent) Quick Draw: damage of free Pistol Shot is halved (from 100% to 50%)
  • (Talent) Slice and Dice: attack speed boost reduced from 100% to 90% (partially reverting the change in the previous build, which had reverted the change from the build before it)
  • (Artifact) Black Powder: effect on Between the Eyes damage increased from +3%/+6%/+10%/+13%/+16%/+20% to +8%/+16%/+24%/+32%/+40%/+48% for ranks 1 through 6, respectively
  • (Artifact) Blunderbuss: damage increased by roughly 83% (“attack power” portion of formula increase from 30% to 55%)
  • (Artifact) Fate’s Thirst: effect on Run Through damage increased from +3%/+6%/+10%/+13%/+16%/+20% to +8%/+16%/+24%/+32%/+40%/+48% for ranks 1 through 6, respectively
  • (Artifact) Fatebringer: reduced energy cost for finishing moves changed from 2/4/6/8/10/12 to 4/8/12/16/20/24 for ranks 1 through 6, respectively
  • (Artifact) Fortune’s Boon: reduced cooldown for Adrenaline Rush changed from 10/20/30/40/50/60 sec to 10/18/25/31/37/42 sec for ranks 1 through 6, respectively
  • (Artifact) Fortune’s Strike: effect on Main Gauche damage increased from +2%/+4%/+6%/+8%/+10%/+12% to +10%/+20%/+30%/+40%/+50%/+60% for ranks 1 through 6, respectively
  • (Artifact) Greed: damage is more than doubled (from 150% physical damage per weapon to 350%)
  • (Artifact) Gunslinger: effect on Pistol Shot crit chance increased from +3%/+6%/+10%/+13%/+16%/+20% to +6%/+12%/+18%/+24%/+30%/+36% for ranks 1 through 6, respectively

Subtlety

  • (Talent) Gloomblade: damage reduced by roughly 9% (from 450% shadow damage to 425%)
  • (Artifact) Akaari’s Soul: damage reduced by a third (from 225% of attack power to 150%); in the previous build, it had been reduced from 600% to 225%
  • (Artifact) Shadow Fangs: effect on physical and shadow damage reduced from +5% to +4%

 

July 5, 2016: Beta Build 22133

All Specs

  • (Talent) Alacrity: maximum number of stacks reduced from 25 to 20 (effectively capping haste bonus at 20%)

Assassination

  • (Talent) Elaborate Planning: now increases damage by 12%, down from 15%
  • (Artifact) Bag of Tricks: damage reduced by 40% (“attack power” portion of formula reduced from 200% to 120%)
  • (Artifact) From the Shadows: damage reduced by half (“attack power” portion of formula reduced from 100% to 50%)
  • (Artifact) Kingsbane: three changes:
    • direct damage reduced by 40% (from 500% nature damage per weapon to 300%)
    • damage over time reduced by 40% (from 525% of attack power to 315%)
    • stacking effect reduced by 25% (from 20% increased Kingsbane damage to 15%)
  • (Artifact) Master Alchemist: tooltip edit suggests a change to how this trait modifies Agonizing Poison, but exact effect is unclear; “2.5” increased damage effect now reads “(5 /)%”
  • (Artifact) Poison Knives: tooltip edit suggests a change to how this trait modifies Agonizing Poison, but exact effect is unclear; “2.5” increased damage effect now reads “(2 /)%”

Outlaw

  • Roll the Bones: two changes appear to have been made to the Grand Melee buff, but as noted in a forum post by WoW designer Sigma, they were made in error and should be fixed in the next build:
    • attack speed increase is halved (from 40% to 20%), but was meant to remain 40%
    • Leech increase is quadrupled (from 10% to 40%), but was meant to be doubled (to 20%)
  • Run Through: damage reduced by roughly 6% (from 90% of attack power to 85%)
  • Saber Slash: damage reduced by roughly 5% (from 300% physical damage to 285%)
  • (Talent) Cannonball Barrage: damage increased by 20% (from 100% of attack power to 120%)
  • (Talent) Ghostly Strike: now increases target’s incoming damage by 10%, up from 8% (reverting the change in the previous build)
  • (Talent) Slice and Dice: attack speed boost increased from 75% to 100% (reverting the change in the previous build)
  • (Talent) Swordmaster: proc chance reduced by one third (from 15% to 10%)

Subtlety

  • (Talent) Weaponmaster: proc chance halved (from 12% to 6%), reverting the change in the previous build
  • (Artifact) Akaari’s Soul: damage reduced roughly 67% (from 600% of attack power to 225%)
  • (Artifact) Precision Strike: effect reduced in half for each rank (e.g., at Rank 1, now increases Shadowstrike damage by 5%, down from 10%)
  • (Artifact) Shadow Nova: damage increased by 25% (from 120% of attack power to 150%)

(Reminder) Legion Rogue Feedback Threads

 

June 28, 2016: Beta Build 22053

Assassination

  • Deadly Poison: tooltip now states that spell is learned at Level 2 instead of Level 3
  • Envenom: damage increased by roughly 11% (from 45% of attack power to 50%); tooltip now states that spell is learned at Level 3 instead of Level 4
  • Garrote: damage increased by roughly 9% (from 742.5% of attack power to 810%)
  • Mutilate: damage increased by roughly 9% for each weapon (from 330% physical damage to 360%)
  • (Talent) Agonizing Poison: now increases target’s incoming damage by 4% per stack, down from 5% per stack
  • (Talent) Deeper Stratagem: now increases damage of finishing moves by 12%, down from 20%
  • (Talent) Elaborate Planning: two changes:
    • now increases damage by 15%, down from 20%
    • duration reduced from 6 sec to 5
  • (Talent) Master Poisoner: now increases poison damage by 30%, up from 10%
  • (Artifact) Slayer’s Precision: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

Outlaw

  • Pistol Shot: damage increased by 50% (from 100% of attack power to 150%)
  • Roll the Bones: three of the spell’s potential buffs received changes:
    • Grand Melee: two changes:
      • tooltip now states that “attack speed” — not “auto attack speed” — is increased
      • tooltip now adds that the buff increases Leech by 10%
    • Jolly Roger: redesigned; instead of a self-heal, now adds 40% to chance of Saber Slash proccing an extra hit
    • True Bearing: cooldown-reduction effect increased from 1 sec to 2 per combo point
  • Run Through: damage increased by roughly 9% (from 82.5% of attack power to 90%)
  • Saber Slash: damage increased by roughly 13% (from 265% physical damage to 300%)
  • (Talent) Ghostly Strike: now increases target’s incoming damage by 8%, down from 10%
  • (Talent) Killing Spree: damage increased by 70% for each weapon (from 100% physical damage to 170%)
  • (Talent) Quick Draw: free Pistol Shot damage is doubled (from 50% increased damage to 100%)
  • (Talent) Slice and Dice: attack speed boost reduced from 100% to 75%
  • (Artifact) Blurred Time: cooldown-reduction effect reduced from 40% to 15%
  • (Artifact) Cursed Steel: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

Subtlety

  • Deepening Shadows: redesigned; instead of potentially granting additional charges of Shadow Dance, now reduces Shadow Dance cooldown by 3 sec per combo point
  • Shuriken Storm: base damage doubled (from 27.72% of attack power to 55.44%), plus tooltip now states that damage is further increased by 200% while stealth or Shadow Dance is active
  • (Talent) Enveloping Shadows: energy cost increased from 25 to 30
  • (Talent) Gloomblade: damage increased by roughly 11% (from 405% shadow damage to 450%)
  • (Talent) Weaponmaster: proc chance doubled (from 6% to 12%)
  • (Artifact) Legionblade: damage boost increased; now ranges from 5% to 15% depending on rank, up from 0.5% to 10%

(Reminder) Legion Rogue Feedback Threads

 

June 23, 2016: Beta Build 22018

Outlaw

  • Tricks of the Trade: tooltip edited to clarify how spell is enhanced when the PvP talent Thick as Thieves is selected
  • (Talent) Dirty Tricks: tooltip now states that the ability works with the PvP talent Dismantle
  • (Talent) Prey on the Weak: tooltip now states that the ability works with the PvP talent Dismantle

 

June 21, 2016: Beta Build 21996

Assassination

  • Fan of Knives: damage increased by 300% (from 27.72% to 83.16% of attack power)
  • (Artifact) Poison Knives: tooltip now states that the ability works with the talent Agonizing Poison (by increasing its effect by 2%)
  • (Artifact) Surge of Toxins: tooltip now states that the ability works with the talent Agonizing Poison (by increasing its effect by 1% “per application to the target”)

Outlaw

  • Roll the Bones: cooldown-reduction effect of True Bearing lowered from 3 sec to 1 sec per combo point

Subtlety

  • (Artifact) Akaari’s Soul: tooltip edited to clarify how it works when the PvP talent Thick as Thieves is selected
  • (Artifact) Flickering Shadows: tooltip now states that the rogue must also deal no damage (in addition to take no damage) for 3 seconds for Vanish to activate
  • (Artifact) The Quiet Knife: tooltip now specifies that spell will work with Gloomblade

 

June 14, 2016: Beta Build 21952

All Specs

  • (Talent) Alacrity: proc chance formula within tooltip modified; though datamining suggests pro

Leave a Reply

Your email address will not be published. Required fields are marked *