These Daggers Tho: A talk with Made It Up Studios’ Martin Veznaver

If you’ve been hanging out on Twitter, you may have seen previews of Martin Veznaver’s Assassination Artifact Weapons in process. This pro-maker has created an absolutely stunning real life prop version of the green Heart Stopper skin. Now that the daggers are complete, he has agreed to chat with us about them and about what he does.

Obviously, you have some familiarity with the game – do you rogue?

Yeah, Rogue was the first class I ever played on WOW, I got into playing around the time of Wrath of the Lich King. I have always been a fan of stealth growing up playing games like metal gear solid and splinter cell so the rogue class definitely jumped out at me when creating my first toon, there’s something very enjoyable about lurking in the shadows and dealing DPS like only a rogue knows how. Unfortunately, I don’t really get the opportunity to play anymore, but I love that my work allows me to remain part of such a great community.

What do you enjoy most about the game?

I definitely consider myself a bit of a collector so My favourite part of the game is the ability to track down and collect rare weapons, mounts and gear. I remember flying around storm peaks for longer than I care to admit getting my Time lost proto drake. That aspect of the game gives me a real buzz.

They look so fetching!

Are these daggers your first WoW project?

Yes, these daggers are my first project from WOW but certainly won’t be my last, I always love seeing what the developers will bring us with each new expansion and really love the aesthetic of the gear, it also offers me a really fun challenge in that I have to figure out how to create the magical aspect of each item and how it will be replicated in a real world prop that you can physically hold.

Why these daggers?

I was really inspired by some of the material that was released for Legion and was drawn to the artifact weapons and in particular, the sets that were available for rogues. Most of the sets piqued my interest but I settled on the Heart Stoppers as they look diabolically badass.

What inspired you to choose them?

I wanted to set myself a bit of a personal challenge, both with my technical ability but also push the boundary into using some materials that I haven’t worked with before. However, in hindsight, it was a large undertaking as the finished daggers have 42 individual parts that each had to be hand sculpted. The design of these blades instantly stood out for me, I love the fan of knives style fins, the completely unnecessary spiked pommel hanger and the poison phial that crowns each blade. The whole design screams rogue.

Thanks to Wowhead’s model viewer for the in-game version.

They look so real – what are they made of?

The finished daggers are cast in two types of Polyurethane resin; one clear and the other that cures opaque white. There is also some glass and of course as a rogue weapon it needed some leather. The parts are then sprayed with automotive paints to emulate the appearance of various metals.


How long did it take you?

Quite embarrassingly this build took me a grand total of 2 years start to finish.

And now, the same in real life…

This was a personal project with no client commissioning it to be made, so repeatedly had to be pushed to the side as other paid work came in. At the time that I started, I only had a selection of power tools and hand tools to work with so each piece was meticulously hand sculpted (no 3D printing was used in the creation of this project.) Since then I now have 3D printing capability in the studio so some of the time-consuming aspects of prop making can be sped up.

Tell us a bit about your process and materials.

For the basis of this project, each piece starts the same way. Initially, the artwork is processed in graphics software so that I can reduce it down to a simple line drawing of the full sized dagger.

This linework is drawn out full size so I have reference to build to and can also cut out paper templates which I use to cut each piece out of MDF (medium-density fibreboard). The cut pieces are then shaped using saws files and abrasive papers to get the shape that I require. MDF is very porous and does not like to hold a sharp edge, so each part is stabilised with CA glue (super glue).

The glue is allowed to fully cure and then each part is then sanded smooth and primed with automotive primer. Each of these pieces becomes my mould master which I use to create a silicone mould so that I can replicate each part over and over again in Polyurethane resin. The PU plastic parts are then primed assembled and painted with automotive paints to match the original artwork or customers requirements.

Click here to see the build step-by-step

For the basis of this project each piece starts the same way. (Wowhead model viewer)

Initially art work is processed in graphics software…

…so that I can reduce it down to a simple line drawing of the full sized dagger.

This line work is drawn out full size so I have reference to build to and can also cut out paper templates which I use to cut each piece out of MDF.

The cut pieces are then shaped using saws files and abrasive papers to get the shape that I require.

MDF is very porous and does not like to hold a sharp edge, so each part is stabilized with CA glue (super glue)The glue is allowed to fully cure and then each part is then sanded smooth and primed with automotive primer. Each of these pieces becomes my mould master which I use to create a silicone mould so that I can replicate each part over and over again in Polyurethane resin.

Image 1: An oversized piece of styrene is cut to form a base for the mould, oil based clay is laid down around the half way point of the part to be moulded. Image 2 & 3: A retaining wall is built up around the part using styrene and super glue. Image 4: Registration marks are added using the back of a paintbrush, which will ensure both halves of the mould line up properly later on in the process. Image 5: Silicone is measured, mixed and then poured into the lowest part of the mould and left to find its own level. Image 6: The silicone is left to fully cure, with this silicone it is 6 hours. Image 7: Once fully cured the retaining walls are removed the part gets flipped over and any residual clay cleaned from the part. Image 8: Retaining walls are rebuilt to form the second part of the mould and everything gets sprayed with mould release to prevent the freshly poured silicone sticking to the previous layer. Image 9: Pour spouts and air vents are added using dowels, these will form risers for air to escape later in the process eliminating air entrapment. Image 10: A second batch of silicone is measured mixed and then poured over the part. Image 11: The silicone is left to fully cure. Image 12: Once fully cured the retaining walls are removed. Image 13: Pour spouts and air vents are removed and the two halves of the mould separated. Image 14: Finally the mould master can be removed from the newly formed mould. Image 15: The mould is closed back up, and two plates are cut to match the top and bottom of the mould. Elastic bands are applied to keep everything together and then resin is poured into the mould to replicate the part. This process was completed for each part of the dagger.

The PU plastic parts are then primed assembled and painted with automotive paints to match the original artwork or customers’ requirements.

Making props is obviously something that you are superior at. Is this what you do as a profession or is it just a hobby?

For as long as I can remember I have always been making things, I find it very relaxing and enjoy the challenges and skills that each new project requires to complete. Initially, it was my hobby but has grown into my full-time profession and I founded Made It Up Studios, I take on private commissions for everything from replica film and game props to industrial commissions for bespoke pieces used in events and advertising. If you can’t find what you are looking for in the shops, chances are that I can make it for you. I love the diversity of work that I get asked to create.

A couple of months ago I was in New Zealand at Weta Workshop. Seems like the kind of place you’d fit right in. Any aspirations to go in that direction?

Funny you should ask that, it is actually my dream to move over to New Zealand and join the talented team at Weta Workshop, I would love to work in the film industry, so if anyone from Weta is reading this please hire me.

How do you learn all of the skills that you need for your projects? Do you take classes or figure it all out for yourself?

I have been formally trained to use all of the machinery that I use on a daily basis, but the majority the skills needed are learned along the way, I love tackling a new project that will require me to learn a new skill I feel very lucky to be part of this industry of makers, there are some incredibly talented makers and content creators out there that share their techniques so that others can start making things for themselves.

You mention that you are trained on the machinery that you use. I imagine that you must have more traditional skills as well: leatherworking, metalsmithing, sewing, etc. As a silversmith and former cosplayer myself, I can appreciate the amount of work that each of these skills take. Do you pick up skills like these as you go along, or do you have a solid foundation of traditional skills that you can use to supplement the more modern casting, 3D printing, etc.?

The 3D printing aspect is a very new development in the methods that I use for prop making and has been self-taught, the training needed for creating 3D models digitally however I learned at university studying Design for Industry. The software capabilities now are far superior but the overall method remains very similar. The high school that I attended was a technology college, so we had the opportunity to study everything from electronics, textiles, product design and graphic design which I have continued my learning keenly over the years and went on to study 3D Design at college; the wealth of skills I picked up there come in extremely useful when designing and building props. It is very rare to produce something and only use one medium, I find that on most builds the line blurs between disciplines so it is fortunate that I am as comfortable using a sewing machine as a band saw or sculpting tools. I find that most skills are transferable and make learning new techniques easier, I quite often have to tackle a new problem and learn a new skill in the process, which is one aspect of my work that gives me a huge sense of job satisfaction.

What’s next? Any more daggers on the horizon?

I hope so, I love creating real-world objects from iconic games and films. I accept commissions from individuals and companies and can be contacted through my website or by email

Fantastic, thank you for talking to us and showing us these amazing daggers. I can’t get over how great they look. Also, I was going to ask Horde or Alliance…but I guess it’s For the Horde!

Follow Martin on Twitter: @Madeitupstudios
Check out some of his (amazing!) other projects on his website:

Weta, don’t pass this guy up!



Legion Rogue Screenshots From the Ravenholdt Battle for Azeroth Beta Key Giveaway

An impressive 105 of our roguely brethren participated in the first-ever Ravenholdt giveaway, as we dished out Battle for Azeroth beta keys to 15 lucky rogues who submitted screenshots of their character on our Discord. Though most of you didn’t come away with keys in this giveaway, we wanted to thank and acknowledge each of you who took part and submitted screenshots. We were thrilled with the response, and we hope you had fun taking part!

Your screenshots captured moments of victory and failure; of humor and sadness; of accomplishment and ineptitude — the accumulated essence of what it has meant to play a rogue in Legion. We’re proud to share them all in the galleries below for posterity.

Ravenholdt’s Picks (10 Screenshots We Selected to Receive Beta Keys)

Class Fantasy / Submitted by Trucis

Picture 1 of 10


All Rogue Screenshot Submissions


Don Jose’s Rogue Leveling Advice

Ahoy! I am Don Jose#9643, one of the moderators of the Ravenholdt Discord community. With the release of allied races and the revamp of the level-up experience (increased mob hp, zone scaling, higher xp requirements to level, etc.) we’ve been fielding a lot of questions about the level-up experience for rogues. This document is a TL;DR “guide” of 1-90. Bear in mind this content is purely my opinion.

During the level-up experience rogues lack real AoE tools until level 63 and are strongest in 1v1 situations. You want to use Sap, Blind, Cheap Shot, and Gouge to try and even the odds if you find yourself facing a 2 or 3 pull. Even at level 63, your energy regeneration might not be enough to solidly sustain AoE. Begin combat from Stealth whenever possible, and remember that you won’t get Vanish until level 48. Bummer.

My pick for a leveling spec:

  1. #1: Subtlety
  2. #2: Outlaw (at level 22 w/Ambush)
  3. I would not level as Assassination.


15: Gloomblade or Master of Subtlety (see Advice below)
30: Nightstalker
45: Vigor
60: Soothing Darkness
75: Strike from the Shadows
90: Dark Shadow (burst) usually, or Enveloping Shadows (tough mobs)

Fantastic burst
Great passive self-heals and healing between pulls
Superior mobility
Fast play
Against 2+ mobs, Shadow Dance gives you another burst/stealth phase.
At level 42 Shadowstrike ports you to your target – great mobility!

Against mighty mobs, might fall behind Assassination or Outlaw
Backstab is often weak while soloing unless you waste time stunning/controlling mobs

In my opinion, Subtlety is the most versatile and fun leveling spec. It has great burst and mobility. If mobs survive your initial burst, Gloomblade will be the best option, as you likely won’t be able to Backstab them without juggling CCs-all of which is a waste of time if you could just kill them with a Gloomblade.

15: Quick Draw
30: Hit and Run. Grappling Hook has a lot of pathing issues, but if you’re in flat areas it’s probably more useful.
45: Vigor
60: Iron Stomach
75: Any, but I preferred Dirty Tricks
90: Killing Spree for solo, Cannonball Barrage for dungeons

Great at slowing runners (Pistol Shot, Between the Eyes)
Ranged stun with Between the Eyes
Sustained damage
Superior ranged if necessary (Pistol Shot/Between the Eyes)
Grappling Hook is solid mobility if pathing issues don’t occur (flat terrain)
Bribe is awesome if it works

Overall inferior mobility – Outlaw rogues have to talent Grappling Hook – Assassination and Subtlety get Shadowstep baseline
Crimson Vial is a reliable on-demand heal, but costs energy. All three specs have Crimson Vial, but the other two have additional healing options (Leeching Poison/Soothing Darkness)
Inferior burst to Subtlety
Generally “slow” play until Roll the Bones at level 40, and then play becomes RNG-based

You want to be sure to Ambush from stealth and use Saber Slash to get to a 5 combo point Run Through. Only use Pistol Shot for its slow or on Opportunity procs (free use). Use Between the Eyes as a stun or a ranged hit. Use/abuse Bribe at level 54; this can actually be a mighty tool! Once you unlock Roll the Bones, maintain a buff as much as possible, but don’t waste energy re-rolling.

15: Master Poisoner – this boosts Leeching Poison (see level 60)
30: Nightstalker for speed or 1v1 or Subterfuge for strong mobs and 1v2/3
45: Vigor
60: Leeching Poison
75: Any, depending on your playstyle
90: Toxic Blade

Heavy DoT damage can serve as prolonged AoE
Has decent mobility with Shadowstep
Can DoT from ranged

Too much damage is reliant on DoTs
Energy regeneration is reliant on DoTs
No Envenom until level 36
Mutilate starves you for energy at lower levels

If you insist on leveling as Assassination, wait until level 36 for Envenom.

A note about Dungeons:
At the time of writing this, I haven’t tried low level dungeons since the changes hit, but I’ve heard that they now take longer and yield less XP than questing, on average. If you opt to run dungeons, know that your trash damage is going to be less than many other specs. As Assassination you can experiment with multi-dotting mobs, but overall you will probably just do better focusing on one target at a time. Your time to shine is against bosses. At level 63 this may pick up significantly. If you have experience with the 63-100 level range let me know!


Class Discords: The Basics

In the past, websites, forums, and IRC were the primary sources of information about World of Warcraft, along with word-of-mouth. When Discord launched it quickly became the go-to resource for game communities. There was no manual–we were all pioneers as users and leaders of the platform. Over the past year we have learned a lot about the strengths and weaknesses of Discord as a chat client that is different/unique from anything that came before it.

Recently there has been a lot of discussion amongst the Ravenholdt moderation team as to how we could improve, and how class Discords in general could improve. I decided to write this guide because there is still a large volume of users that plunge into the deep end of Discord and are overwhelmed. They don’t know the basics and standards across Discords–and, in some cases, there aren’t standards–and feel nervous about asking for help or don’t understand how to find the information they need. On the flipside, the community feels exhausted (especially around patch/ptr update days) by the sheer volume of identical questions they get every day.

In this guide I will attempt to educate you on the baseline tools to have a good Discord experience. I will do my best to keep this brief. You need to bear in mind that each class server has its own rules, expectations, and organization, which I will get into later.

You poor, poor souls…

Welcome to Discord. I will be your guide.

Ahoy! I am Don Jose#9643 and I am one of the moderators of the Ravenholdt Discord community; in addition, I have leveled all classes to 110 and at least lurk the majority of other class Discords. I consider myself a casual player because although I do raid, I do not push high M+ keys or compete in any Mythic Raid races. Anybody who knows me or hangs out in Ravenholdt knows that I love helping players, memes, and generally hate RNG.

Note: I welcome all constructive criticism (spare me the “lol ur guide sux” DMs, thanks) and suggestions. You are free to spread this guide to all corners of the Intarwebz; in fact, I encourage it. We are all a part of Discord and how the communities will function and feel.

“A BETTER COMMUNITY STARTS WITH THE SELF.-Me, 2k17 and probably other inspiring/important people

Joining a Discord Community

Discord has a ​web client​ (opened in your web browser), a ​mobile app​, and a desktop client (​you download and run it like software). The Web Client and PC Client are more or less interchangeable, but the mobile app does have some important differences that I’ll mention where appropriate. This guide is intended to be relatively TL;DR: so I’m not going to walk you through all the functionality of them. If you need/want more information, head to discord’s website: ​

To join a Discord community, you will need a link to that specific server community.

Links generally look like this:

(note the “” in the URL. Beware of false URLs!)

Or like this:

Or like this:


The majority of users will get invitations from guildies, friends, or forums.

Check the Channels

On the left side of the web and desktop clients, you will see that server’s channel list. These are the organizational ​topics of discussion​. Keep in mind that these are generally suggestions; players will often go off-topic. That’s one difference between a Discord server and a forum: these are living, breathing, real-time chats that move quickly.

Let’s use Ravenholdt as an example:

At the top, you’ll see the server you are currently on.

FOR MOBILE USERS:​ On the ​mobile app, ​channels are listed when you hit the top left ​=​ button​.



Below that, you can see channel headers (note the “PLEASE READ” over our #announcements and #resources-and-faq channels)



Spec Discussion – Check Pins

I’ll talk about pins soon. They are ​very important to universal discord use. If a Discord server has class or spec channels, ​that is not a guarantee that discussion will always be on-topic. This varies from server to server. Sometimes it’s just where players of that spec congregate.



If a server has a “general” or “off-topic” tab they are often less strictly moderated and feature random discussion topics.




How individual servers word these channels will be different, but they all have them.​ You are responsible for the rules of the server, whether you read them or not. ​If you are ever confused or unclear about the rules, send a direct message to a moderator by right-clicking their name and selecting “message.” This is called ​Direct Messaging​, or “DMing.”

Familiarize Yourself with the Mod Team

Every discord has moderators. They are always listed at or near the top of the user list, which can be found on the right of the screen.

Again, using Ravenholdt as an example:

You can open or close the member list using the “People” icon, circled. It’s usually open by default. This is the same button/placement on the MOBILE APP.

Sometimes moderators have hierarchies with various titles. In Ravenholdt, our founders and team-leaders have purple names and are referred to (lovingly) as “Despots”.





Many servers have bots. I’m not going to get into them because they vary greatly in functionality and control–but they’re usually there to automate things like Raidbots simming, role/color requests, and so on.


Our moderators are are referred to (equally lovingly) as “Shadowblades”.

It me!



Moderation from server to server varies a lot, but in general, they are there to keep the peace, enforce rules, and be a resource for information (or somebody who can point you to the correct resource). Treat them with respect and you will have it returned, 9.9 / 10 times.

A Note: All mods are not around 24/7. They are volunteers, unpaid (as far as I’m aware), and they are not your personal helpdesk. Please consult the FAQs and the Pinned Messages before you reach out to them about game questions. If you see harassment, or feel like something wrong has occurred in the Discord chat, reach out to them with your concerns immediately. Do not escalate situations. As a final reminder, each Discord server operates independently. What might be considered harassment on Ravenholdt might be totally acceptable on another, so long as it doesn’t violate Discord’s TOS.

Check the Pinned Messages 

If you’ve already gone on Discord you have likely seen push pin emojis and seen people saying “check the pins,” or; “it’s in the pins,” and so on.

What are “the pins?”

They will vary from server to server, but generally they are ​the most important, up-to-date, and relevant/frequently-asked questions and guides.

FOR MOBILE USERS: The pins are located behind the ​“…” button in the top right corner of the server.

Note how when you open the pins in #outlaw I have listed relevant links to the guides, as well as a post about the current tier set and an external link to a post about UI Lag Tolerance.

Each channel (such as #outlaw or #pvp) will have its ​own​ pinned messages.


​ You are going to get meme’d into orbit if you join a Class Discord and ask a pinned question (ie. a question that is answered in a pinned message). The “regulars” of ​any community see it happen tens of hundreds of times per day, and it gets really old, really fast, to give the same answer over and over. ​That’s why pinned messages exist. You are not the first person with your question and you will not be the last.

Imagine being a retail clerk and there’s a sign on your counter that says, “Restrooms are to the left,” but hundreds of times per day customers come in and ask you, “Where are the restrooms?” when you’re busy helping another customer. It’s a similar situation! There’s nothing wrong with having questions, but when you don’t put in that minimum of work/research yourself you just look lazy and entitled.

Why am I being told to ‘Sim It’ or ‘Sim Yourself’? 

​TL;DR​: WoW is a complex game. Legion, in particular, introduced a lot of factors which make it difficult to tell if X talent, gear piece, etc. is superior. Running fight simulations (“simming”) is one of the best tools we have to try and get a more data-driven, accurate answer. WHAT IS BEST FOR YOU IS NOT BEST FOR EVERYONE. Simming is the “most-honest” answer. When people tell you this they aren’t trying to “just get rid of you,” they’re trying to be honest with you and help you get the best answer.

How do I sim? 

Sim-yourself​ is a guide to using SimC (SimulationCraft) which is a powerful but somewhat complicated tool that runs thousands of simulated fights to try and determine your performance (and from that, what is better or worse for you).

If that is intimidating or too complicated, there are alternatives:

  1. ​Raidbots runs SimC with a newbie-friendly user interface.
  2. Ask Mr. Robot, aka. AMR, runs their own simulator​ ​with a newbie-friendly user interface.

How do I become a ‘regular’?   ​

Hang out on a server a lot. Be generally respectful. Don’t brag unless you’ve got logs to back you up (and even still, don’t brag, that’s annoying). Help out others. Have some fun, meme around a little. Have you ever joined a new friend group? It’s like that. Don’t be obnoxious, respect that some of these people have known each other for years, and you will eventually be included into the recognizable community figures/leaders/scallywags.

Why is it so chaotic/spammy? People seem really cranky!

​The chances are overwhelming that you logged on to the Discord after a ​big announcement, PTR datamine, or patch notes​. During those times the traffic to class Discords surges tremendously, and things get absolutely wild. Don’t judge the server by those days. Mods will have their hands full and there will be a LOT of people spamming the same questions over and over. Don’t be that person.

Other Resources:

Hero Damage: ​A website dedicated to the most current trinket, talent, relic, and gear simulations. It’s a great resource to check if you just looted a trinket or relic and have ​no idea if it’s an upgrade or not.

Ravenholdt: It’s my guide, so I get to plug the rogue website/resource. Ravenholdt is a go-to for various rogue-related content, but also has other guides such as the simming guide I linked above.

Class and Community Discord Links:

Community Discord Servers:  A list of links to the current class discord servers.  If your server is missing from that list please contact Wowhead to have yours added.



Rogue Class Hall: Hidden in Plain Sight


Why yes, Rfeann it sure is.

Our Class Hall has a fair amount going on and one of the awesome little things that we rogues can do is occasionally benefit from the vault of treasures that Marin Noggenfogger so enjoys to nap on. Marin guards the Uncrowned Vault with pure goblin pragmatism, but there are ways to get him to part with a treasure.

The first thing that you need to do is talk to Winstone Wolfe and have him research The Vault. Once your research is complete, you will be able to acquire two different items that will allow you to pry a little something for yourself from those greedy goblin fingers.

One of those items is the Vault Ticket. This ticket has a chance to drop when you successfully complete a Class Hall Mission.

The other is Marin Noggenfogger’s Lucky Coin. This coin can be pickpocketed from various mobs throughout the Broken Isles.

Bring Marin a ticket or a coin, and he will allow you to pick one of three items for your very own. Look around. The items all appear in the vault and are highlighted as interactable. Some sit on their own, others are in containers like the Large Plundered Sack. Many items are single-use or have charges and include such wonders as Smoky Boots, Pack of Battle Potions, Thistle Tea, and Poisoned Throwing Knives. You can also get gold, Artifact Power, and if you are especially lucky, a toy (Suspicious Crate) or a transmog hat (Uncrowned Shadowcraft Cap).

But back to why we are talking about this in the first place. Sometimes, you will be able to get one or more Key to the Palace of Lei Shen. You may see a Sparking Set of Keys hanging on the wall, or you may get some from the aforementioned Large Plundered Sack. But why, like Rfeann, you might ask, are we able to get a formerly unattainable item from a long ago expansion? Well here’s the fun part.

Unlike in the old days, you don’t need to go all the way to the Isle of Thunder to enter the Troves of the Thunder King scenario, you can just run downstairs and hand your key to Taoshi who will send you right in. While you are there, just like in the before times, grab chests and/or work your way to the end of the scenario in the given time. At the end you will be able to open one or more Lei Shen’s Burial Trove chests depending on how many Buriel Trove Key you managed to pick up. Those chests have a chance to contain Tome of Otherworldly Venoms, and that unlocks a hidden appearance for your Subtlety Artifact Weapon, Fangs of the Devourer.

A few notes:

  • If you have keys left over from Mists of Pandaria, you can use them
  • You do not have to be level 110 to have the item drop
  • You do not have to be in Subtlety spec or have your loot set to Subtlety to have the item drop

So there you have it. A new and exciting use for Key to the Palace of Lei Shen. But there are still old uses: y’know, gold, and I know at least one rogue who’s going to use this to try to get those achieves he missed back in Mists of Pandaria!

A few more notes:

  • Currently you need to give Marin a ticket for the day before you can benefit from the coins. Hopefully this is a bug and will be fixed.
  • If you have Marin off on a mission, no worries, he’ll be available to assist you with your vault ticket if necessary. You’ll have to wait to give him a coin though.
  • There have been reports that the Suspicious Crate may actually spawn independently of Marin – so keep an eye out. It apparently appears on the rug directly in front of where Marin naps.



Rogues Doing Good: Accomp

Rogues are often reviled as masters of deception and cheap tricks, that shadow that ganks you from stealth, that master of the shadowstep and the stun lock. Not all rogues are bad, however. In fact, though we say it ourselves, rogues are some of the nicest and most generous people we have ever met. Case in point, Accomp. Accomp is a member of the Convert to Raid mega guild on Aerie Peak. The requirement to acquire Reins of the Grove Warden (aka. the moose mount) is a Heroic or Mythic Archimonde kill, and Accomp rallied his mythic raid team, Convert to Mythic, and offered a carry to any member of Convert to Raid who wanted it. I was lucky enough to be able to accompany them on the night that they got that moose for their 100th guild member and I asked Accomp a little about what they are doing.

Please tell us a bit about yourself:

Well, I’m Accomp – Dwarf Rogue, guide writer and web developer here in North Carolina. I raid lead for the Convert to Mythic team in the Convert to Raid guild family on Aerie Peak [A]. I started out as a Holy Paladin back in December 2004, but swapped to my Rogue during Wrath launch and never looked back.

What exactly is #ConvertToMoose and how does it work?

#ConvertToMoose is the brainchild of Pat Krane and the Convert to Raid podcast crew. They wanted to get together a group of geared folks in the guild and help out the lesser geared or more casual players we have acquire their Moose mounts via Heroic Archimonde kills. We’ve got a pool of 36 geared players who have offered to help out every Sunday and we help 6-8 Convert to Raid guild members for each of the 4 Heroic Archimonde kills, with Personal Loot, we complete over the course of an hour and a half. We aren’t taking people’s gold and haven’t enforced any form of gear requirement other than being a level 100 toon in the Convert to Raid guild family. Honestly, we just wanted to do something positive for the community.

Why did you decide to do this?

With the inspiration of Pat and crew’s concept, I saw an opportunity to leverage my raid team’s current inactive status. We decided to take a break from Mythic raiding back at the beginning of October due to attendance/recruiting issues. We have approximately 5,200 unique accounts in the Convert to Raid guild family, so the potential to give back to the community was quite high. So while being able to give back and help the CTR community, we’re also able to stick together as a raid team until we can dive back into Legion testing when the time comes.

Was your team on board right away or did they take some convincing?

Surprisingly enough, nearly everyone on the team was immediately on board. I think we maybe had 2-3 out of the 21 on our roster that weren’t interested, which I was really proud to see. Once you start getting into Mythic progression, it’s easy to loose sight of the more casual players in the game and forget that you were there at one point in time. Our Convert to Mythic team continues to impress me, not only with their performance, but with their selflessness each week as they continue to give back to the community without ever asking anything in return. Cheers to each of them!

How many sign ups do you have?

So we’ve got 36 geared folks signed up (730+ ilvl) to help out each week and 432 CTR guild members signed up to be helped before we decided to disable the signup form for the time being to allow us to catch up. Currently, one month into doing the Moose runs, we’ve helped out a total of 102 CTR guild members and plan to continue to raise that number after the new year!

Can people still sign up?

Currently, we’ve got the signup form disabled for our #ConvertToMoose runs, mostly because of the extremely high demand and not wanting to get overwhelmed. We’ll consider re-enabling signups once we have a chance to catch up and make a larger dent in our existing signup list after the new year. With that said, there are definitely other teams, both in the CTR guild community and outside of it, that you could reach out to if you were looking to get some help with your Moose. The most notable is probably #FriendshipMoose. Please note, some of these groups may have a gear requirement, so just be sure to read their details first, so you know!

What kind of response have you had from the community?

The feedback so far has been absolutely amazing – even from folks outside of the CTR guild community. I don’t think any of us realized the impact this would have on the community and it’s definitely made everything worth it. Most of all, I appreciate everyone’s patience as we try to work our way through our rather lengthy list of signups and also a huge shout out to those outside of the CTR guild community who have helped out on nights our geared team was short on attendance.

Would you like to tell us a bit about CtR?

Sure! The Convert to Raid guild is an Alliance guild on Aerie Peak, founded in Jan 2013. We’ve got a handful of guilds linked together via the Greenwall addon. We’ve got over 5,200 unique accounts with players and raid teams of all varieties, with a focus on “Community, Teamwork and Respect.” Whether you’re a Mythic raider or a more casual LFR player, there’s a good chance you’ll find like-minded folks to play with. The guild was created as a community hub for the Convert to Raid podcast, which started back in June 2011. Give the show a listen and come join up with the community!

Thank you, Accomp and all of the mythic raiders who are helping so many people get this mount. This is an awesome act of kindness for those who wouldn’t have the resources to do this on their own – it truly is an example of our World of Warcraft community working right.

If you would be interested in joining the Convert to Mythic raid team, Accomp tells me that they are recruiting for Legion Mythic US progression on a two night schedule. This is a great opportunity to jump on board with a lovely, civic-minded progression team. Apply at: Convert to Mythic.

Merry Winter Veil everyone!

Follow Accomp on Twitter at @Accomp
Follow Convert to Raid on Twitter at @CtRGuild
Convert to Raid website:
Convert to Mythic website: